GRID 2 – General Discussion

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Codemasters
Loore
Posts: 1,121
Registered: ‎19-07-2012

With regards to cockpit view, a statement from Executive Producer Clive Moody

We've heard a lot of your thoughts and opinions regarding the lack of cockpit view in GRID 2. To better explain our decision Executive Producer Clive Moody has this to say.

 

"First of all, it's important to say that every design decision we make is done with a lot of careful consideration and not taken lightly. We're acutely aware of the love there is for GRID in our community and we want to deliver the best possible experience for everyone.

 

There seems to be some confusion about where we get our data from to help us make these decisions. While we do use research and focus groups, the most important data source for us is the enormous amount of telemetry data we can obtain from our servers that tells us exactly how and what our players are doing across all our games. So it's not a case of just a sample of people we've spoken to in research, it's a fact that only 5% of Codemasters Racing game players ever used the in-car view. 

 

We certainly don't want to alienate any of our fans we want to deliver truly exciting features that 100% of our players will enjoy. Videogame development is always about trade-offs and in this case, taking the hard decision to lose the in-car views for 5% of our players (and remember we still have bonnet cam and bumper cam, which many people with racing wheels use), is something we felt was more beneficial to everyone. They are expensive to run due to the requirement for high-resolution interior textures which are seen close-up and require a considerable amount of in-game memory (to store) and processing (to render).

 

What this means in practice is that the benefit to our vehicle models, environment models and the hundreds of other things in the environment sapping memory, is huge. By making this educated call, we can use the extra available memory to make the on-track racing a truly mind-blowingly immersive experience.

 

For example, we can author and run higher resolution vehicle models with more detailed geometry. We can feature higher resolution external vehicle textures and work further detail into our environment textures. We can dedicate more processing power to our improved physics systems, integral to the GRID 2 experience, and push other systems to the next level, such as particles and real-time lighting. And there are many more benefits.

 

One final point to make is that we’re at the tail-end of the current console generation. We’re now incredibly familiar with the current hardware and have reached the point that we’re getting EVERYTHING possible from it. We’re dedicated to pushing GRID 2 to the next level, making it the definitive racing game on this generation of hardware. Dropping a lesser-used feature such as interior cam frees up the memory and processing power to push the more prominent systems to the next level is a tough decision but it's one we felt had to be made, for the benefit of the majority of players.

 

If you’re still not convinced, all I ask is that you wait and see what we've got to show you. We've only scratched the surface of what we've got to show you on GRID 2 - there's lots more to coming in the months to follow and I genuinely think that you'll really enjoy it. Come and see for yourself at Eurogamer Expo.

 

Executive Producer Clive Moody"

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Codemasters Community Manager for GRID, DiRT and RaceNet.
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Enthusiast
MrWesley
Posts: 126
Registered: ‎03-08-2012

Re: With regards to cockpit view, a statement from Executive Producer Clive Moody

Very professional response. I look forward to seeing the trade-off. I hope it pays off, for all of us, in the end. Thanks for the post Loore.
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Grid Alumni :: : :: Mach Racing
Dedicated to Clean Racing
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Enthusiast
Balb0wa
Posts: 61
Registered: ‎01-08-2012

Re: With regards to cockpit view, a statement from Executive Producer Clive Moody

well said ;-)   im a practical person, cockpit cam was never practical, it was for the minority, the die hards, the people with 3 monitors or more.

 

You couldnt race propperly with it, if you won a race before, someone would say, you only won because they used cockpit cam.

 

its clever how you know who picks what cam, sums it up entirely , only those peeved kick up a fuss.

 

cant wait for grid 2 , the wait has been too long.

 

one thing i didnt get was the wait was too long because your ideas couldnt be implemented into the technology, for a sequel, well whats changed since then? grid 2 will still be out on a xbox 360 that was out when grid was out?  yes pc's have advanced hugely, will the pc be taking advantage more? or will it be a dumbed down console port?

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Explorer
SiestaUK
Posts: 52
Registered: ‎08-08-2012

Re: With regards to cockpit view, a statement from Executive Producer Clive Moody

I personally use Bonnet Cam so in my opinion the loss of cockpit view is a shame but it's not game breaking. Hopefully the trade offs mentioned here will more than compensate for the loss!

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Path Finder
joepineapples
Posts: 230
Registered: ‎03-08-2012

Re: With regards to cockpit view, a statement from Executive Producer Clive Moody

I had a feeling in the interview, the idea of using 'resources' for other things meant hardware resources (could have meant man power).  Having always played with a wheel, from the bonnet view, it doesent really bother me, though I guess if the pc version sold more copies, we would be getting our cake and eating it (for our version).  Sounds like they made the right decision overall.

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Support your PC - Buy the game
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Enigma
Hughesy
Posts: 841
Registered: ‎01-08-2012

Re: With regards to cockpit view, a statement from Executive Producer Clive Moody

[ Edited ]

joepineapples wrote:

I had a feeling in the interview, the idea of using 'resources' for other things meant hardware resources (could have meant man power).  Having always played with a wheel, from the bonnet view, it doesent really bother me, though I guess if the pc version sold more copies, we would be getting our cake and eating it (for our version).  Sounds like they made the right decision overall.



Did you know EA made more money for PC than ps3 This year? PC gaming isn't as bad as some devs say. Codies say they give lots of love to pc but its not true, slapping on dx11 doesn't make graphics better, they could still put cockpit cam on and even on consoles they could and they managed it fine for grid and all the proper dirt games and even on consoles they looked good.

 

Games like Forza 4 look much better than grid and have cockpit cam and run at 60fps yet Grid 2 will run at 30fps


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Veteran
KRTheIceman
Posts: 1,736
Registered: ‎01-08-2012

Re: With regards to cockpit view, a statement from Executive Producer Clive Moody

I was really looking forward to Grid, shame.
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Adviser
FlashStealth
Posts: 392
Registered: ‎01-08-2012

Re: With regards to cockpit view, a statement from Executive Producer Clive Moody

[ Edited ]

I NOT agree with this choose of Clive Moody, and with me the 95% of PC gamers. (but we can keep to hide back on finger)
The other up there are just to make happy the farm.

This is NOT the game that all gridders are waiting for, they(producers) don't know what mean a racing game without the possibility to choose the cockpit inside cam.
There are whole channels on ytube with more than 300videos only cockpit view.
http://www.youtube.com/user/TheMrbigerror/videos

Because is in that way must be played. And ok other cam are good too, but is the choice to make difference, and have the possibility to choice when is better outside and when inside cockpit.

This is only a console-ish console-ware fit in.

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Veteran
Ron666
Posts: 1,842
Registered: ‎06-08-2012

Re: With regards to cockpit view, a statement from Executive Producer Clive Moody

Shame there will be no **bleep** pit cam, I guess I will have to go back to good old full car view cam.
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Making the forums Rated R since 2011
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Recruit
SpitfireCH83
Posts: 2
Registered: ‎08-08-2012

Re: With regards to cockpit view, a statement from Executive Producer Clive Moody

[ Edited ]

I only use cockpit cam in all codemaster games. And in all other racing games.

I did NOT buy Dirt SD and NFS HP because there was no cockpit cam. ( I loved Dirt 2+3 and Grid 1....And I love GT5, Forza 4 and Forza Horizon, gues what? They all HAVE cockpit cam!)

**bleep**, I truly loved Grid One. In my opinion, it's even better than Forza or GT. I asked you guys every year for a new Grid game... and now... what a disapointment...

 

You can write a whole book with excuses... I don't care! No cockpit, no buy. Simple as that!

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