Go Back   Codemasters Forums > Back Catalogue > Codemasters - Back Catalogue > V8 Supercars > V8 Supercars 2 > V8 Supercars 2 - Problem Solving
Sign In
Register on CodeM

V8 Supercars 2 - Problem Solving Having problems? Maybe someone else can help

Reply
 
LinkBack Thread Tools Display Modes
Old 27-04-2003, 01:19 PM   #1 (permalink)
aew
Junior Member
 
Join Date: Apr 2003
Posts: 12
Default internet hosting, packets-per-second, insanity

I've had problems hosing a V8 supercars server on my 1.5Mb adsl link.

The problem is the insane number of UDP packets per second that the game tries to send & receive. With 6 players (me hosting and 5 remote clients) NetGraph reports 200 pps outgoing and 100pps inbound. This is at the limit of my adsl modem, and beyond anything that is reasonable.

These are tiny packets, so the bandwidth isn't the problem. There's just too many of the little buggers.

The way I see it, 15 position updates per second ought to be more than enough for accurate play, so for 6 players I _should_ be sending & receiving only 90 pps - a much more reasonable number.

Come on Codemasters. The internet code in this game needs some serious attention.

Please Fix.

ta

Anthony
aew is offline   Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT. The time now is 07:17 AM.


Powered by vBulletin®
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.