![]() |
|
|
||||||
| TRD2 Xbox Live Racing set up online races with TRD2 in xbox live |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#1 (permalink) |
|
Guest
Posts: n/a
|
I was hoping the damage-effect-performance feature of TOCA 2 would solve some of the problems encountered playing PGR 2 online, that being of inexperienced or malicious racers slamming into other cars in corners. I thought people (kids?) would want to drive better playing TOCA 2 in hopes of not taking themselves out of the race by wrecking their cars. Unfortunatly the exact opposite is true, racing has only gotten worse.
Now when another car(s) slam into your car (for example) you're sent flying into a barrier damaging it severely and forcing you to spend the next two days trying to get out of the gravel (and what's up with the gravel of no return anyways?) and back on track while the rest of the racers zoom past you. At this point your basically screwed, your gonna lose points and have to drive your crippled car round the track till your timed out, that is if you haven't quite the race already. So why should I lose points for other people's bad driving? I do like the game but this "feature" of online competition is frustrating as hell. Any chance of the scoring system being changed?Also I was wondering if there is gonna be a patch for the jumpy-now-you-see-it-now-you-don't car glitch when you have 6 or more cars on a track? I do like the game, but... |
|
|
|
#2 (permalink) |
|
Member
Join Date: Apr 2004
Posts: 31
|
I thought I didn't care much about the points...but in fact I do. Petty...maybe, but it is a point of pride for me that I have battled my way from a low of 1380 to my current rank in the mid 1800 range. A lot of time and good driving went into getting that score and it is annoying that you can lose a huge # of points (I've lost 19 in a single race) for one bad race..or being taken out by some knucklehead for the fun of it. I have proposed some modifications to the points scoring system in the Toca 2 - The Game area...but there is no perfect system. We may just have to deal with it, work with/around the system the best we can.
|
|
|
|
|
|
#3 (permalink) |
|
Guest
Posts: n/a
|
Points effect race starting positioning, if I'm correct?
I'd like to see drivers who damage other cars to lose points (a lot), maybe that'll curb some people. As well if I am taken out of the race by another driver (s) I shouldn't lose points. I suppose I shouldn't care too much about points but others do and some are ruining the game because of it. |
|
|
|
#4 (permalink) |
|
Junior Member
Join Date: May 2004
Posts: 1
|
I have started playing in races where collisions are set to off: in other words no drivers can interact with each other at all. Kind of like ghosts in the time trial version (although they appear solid until you pass through one another).
Saves a lot of aggravation, but admitadly takes away a a bit of realism too. I plan on going back to normal mode once I'm a bit better at the game (this way I don't have to worry about knocking other dirvers off the course either, through my own idiotic late breaking). Try it if you've just been knocked out on corner 1 for the 10th time in a row ![]() Peace. |
|
|
|
|
|
#5 (permalink) |
|
Member
Join Date: Apr 2004
Posts: 92
|
Grid positions are decided according to how the host sets up his room - random, last race finishing positions or last race finishing positions in reverse. Not affected by points.
I hate those no contact races, it puts me off because if you're 'inside' another car you have zero visibility coming into a corner. |
|
|
|
|
|
#6 (permalink) |
|
Guest
Posts: n/a
|
Phoenix Rizen:
The type of game you have is directly related to the style of room you choose to join. There are many many rooms(like the ones I host) where REAR END BASHING/CORNER CUTTING are not acceptable and are grounds for booting. And the whole room knows this and doesn't do it. If your host couldn't care less, then the room couldn't care less. It's up to you to play with those who are like minded....why would you play with bumper car players when there are sim buffs out there. Build up your friends list with those who race like you. You can't blame a game for being realistic. The game is not going to stop you from playing good or playing stupid...that's our job. If you have trouble finding rooms that are your raceing style, then host your own. I made an easy to follow guide line post for host's that will get you off and running. P.S. To answer your question on "what's up with the sand". It is a tactic that Simulator games use to keep cars from cutting over corners. But also remember, in real life, these cars are meant for gravel, you slam the gas in the sand with a Grand Prix car or Global GT Lights, and you will push out 6000rpms that will do nothing but make your slicks spin till there's no tomorrow. Cars with more traction get out of the sand fairly quickly ie. Mustangs, DTM, but cars with no traction don't ie. Open Wheels, Globals. |
|
|
|
#7 (permalink) |
|
Guest
Posts: n/a
|
.
Greetings Boris (Atrayu) I agree with you 100%. The thing that amazes me is why people actually think that when they go into a public room with total strangers that somehow or another they're going to have quality Sim racing. I think that's basically absurd. There are 20,000 owners of this game 15,000 are casual gamers who will enjoy it for several weeks and then discard it for another game, that leaves only 25% serious gamers who will be playing this game for over a year. Somebody who wants to have quality racing needs to search out that 25% of serious gamers. The question may be asked... where you find them? and then answer is simple... at the web sites that encouraged serious racing, there are a half a dozen really good ones out there. One that I may direct you to his http://www.XBOXGeneration.com ... the premier racing site on the Internet is http://www.XBLRacing.com there are several more than are equally as good or perhaps better for your particular age, style or gaming preferences. |
|
|
|
#8 (permalink) |
|
Guest
Posts: n/a
|
The post below is part of the debate about collisions on/off among Team Relic on the XBL games web site. Rugrat Racer has a suggestion which might solve this problem the room host would turned collisions off yet forbid driving through the person in front of you. If you reported to the room host that a person drove through another competitor you would be booted from the room or perhaps given a second chance whatever the room host feels is best. I think this is a great idea
. I think this discussion about collisions on/off should continue. This is a constant problem and the source of more complaints and displeasure with this game than any other game component. That should tell us all something. People are saying that they actually quit playing the game, arguably the best racing game of xbox, because of the collisions debate. Everyone agrees that damages is a good thing, even people that advocate collisions complained and bitch about collisions. There is something wrong here. Those that advocate collisions want everyone to drive in a certain way. The problem is most of those people are totally incapable of driving that way... they just don't have skills. So collisions advocates are demanding that those without skills and with total lack of ability to control their cars MUST control their cars. This is a double-bind, where can we to go with this kind of thinking? Should people have to take a special driving test like real life? Should people qualify and prove their ability to control their cars before they go into a "Collisions Room"? Your comments are requested. Why would someone be displeased when they go into a public room and see people crashing all over the place. What did they expect? Have public rooms demonstrated great driving skills, traditionally? Did they really think that the casual gamer was actually going to control their car well enough and not collide with someone around them? Who's being silly here? There are several views that you can use all piloting your "virtual racecar" the view that places the driver outside, behind and above their vehicle is virtually immune to "blind spots" and physically speaking is the best view to use while racing with collisions on. But people say that's not "real racing" they want to be inside the cockpit. But then they complained that they can't see around them and that they unintentionally crash into people with collisions on. If you're going to race in first-person view should we demand the collisions be off because of that? Many people demand that they have first-person view and also demand collisions and then themselves cause collisions because they can't see? What's reasonable here. Lag is inevitable leg causes collisions. With collisions on there is a constant babble about lag and how lag cause the collisions... on and on it goes in total distraction... these people are not having fun. They would have fun if they simply turned collisions off in a lagging situation... but they just refuse to do it because... it just isn't real racing. As if holding a plastic game pad and pushing buttons and steering your car with a joystick is "real racing". A thinking person can only sitback and laugh. Play the game anyway you like just understand its limitations... that's all... understand its limitations AND don't complained about those limitations when there are alternatives to do away with them. I really like Rugrat's suggestion of a room host making the rule that you cannot drive through the person in front of you and that if you continue to do that you will be booted from the room. The last part is my addition. This may solve a multitude of problems. I'm going to try that in my daily racing room and see if that experiment works. Excellent suggestion Rugrat... thank you. Methadone Man, you run the best room on "Live" . Would you like to participate in this experiment? The quality of the racers in your room are excellent but even they spend a lot of time complaining. The little bumps in the corners would be eliminated and pushing would not be a problem unless people pass through the car in front of them, which according to the rule above would be forbiden and they would be subject to be booted from the room. This idea could really have legs. |
|
|
|
#9 (permalink) |
|
Guest
Posts: n/a
|
I'm not so concerned with newbies as much as those individuals who will do ANYTHING to win.
Honestly I find myself just looking for any race that is open in the tracks/car classes I wanna race because there are not really that many races going on. I mean I hear a lot of people have the game and are playing online but where are they? In what time zone? Doesn't anyone like doing the Rallisport challenge? So yeah I suppose I pick a random room I'm gambling if I'm coming out in one peice. Perhaps in the future I'll have a large enough friends list to have good races all the time. |
|
|
|
#10 (permalink) |
|
Member
Join Date: Apr 2004
Posts: 92
|
Best ever today - entered a DTM race at A1-Ring, they all took each other out at the hairpin and weren't gonna catch me.
By lap 2 I was the only car going round the right way with the other 3 going the other way trying to take me out. Eejits. By the time my engine went to red they were all about 3 laps down with cars as knackered as mine. |
|
|
|
![]() |
| Bookmarks |
| Thread Tools | |
| Display Modes | |
|
|