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Old 15-01-2009, 12:55 PM   #1 (permalink)
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Default Image Swap In Stones Of Change

To solve peoples hate of how some things look; armor, shields, and helmets. Could we have a swap function added to the stones of change.

Stick two similiar things in the alters, and it swaps over their graphics leaving the powers untouched.

That way people could have their favorite look and carry it forward as they get better stuff.

Of course this may also mean you need to add someway to see what stuff looks like in the AH before you buy it, but that is less important.

Plus side is it may bring back runs on some old content where there was something that looked cool, but whose powers make it no longer worth the trouble collecting.
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Old 15-01-2009, 10:09 PM   #2 (permalink)
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Thank you!! - I was about to make the exact same post, more specifically directed at the problems caused by DT armour! The new armour means we will all look like clones within months and the game and all the characters in it will lose all individuality. There are some lovely armours etc out there and an image alteration function in the altar of change would be an excellent idea. I would suggest that the same type of armour must be put in (ie mith breastplate or ordinary breastplate for upgrading a DT breastplate) and that the armour put in is consumed in the process. The DT armour would then have the skin of the armour that was consumed.
Raid armours could not be used eg Silver Flame etc so that they remain individual.

If you agree with this post, please add a comment at the bottom - even 'I agree' so that we are heard on this one. I am sure most people are not happy with the fact that in a short while every character in game will have one of 6 looks. All I hear in in game are complaints about DT armour.

a little extra...

Personally, I find the DT leather revolting - it looks like a cheap jumpsuit from Star Trek. And as for the docent, well, it makes you look like Miss Congeniality! Even if I DID like either of these, I would prefer to look individual and change the skin on my armour to match that of some other individual style that I felt fitted my character's look best.

If a change of this nature isn't made, DDO will look monotonous and 'samey' as well as beginning to play that way (ie Shroud/Refuge endless grind mechanic).

OH, by the way - PLEASE bring back the orginal design on the Breastplate of Destruction - it was simply stunning on a female character and the new one looks like a potato sack. OR give us the choice of which design we have on it - the original one or the new one.
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Daisi Adair (Grim Reapers) - Bard 20
Kiffany (Der Waffle Haus) - Sorcerer 20
Maximilien (The Bears) - Paladin 20
Cylon (Centurions) - Barbarian 20

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Last edited by Fenn; 15-01-2009 at 11:22 PM.
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Old 15-01-2009, 10:21 PM   #3 (permalink)
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Quote:
Originally Posted by Fenn
If you agree with this post, please add a comment at the bottom - even 'I agree' so that we are heard on this one. I am sure most people are not happy with the fact that in a short while every character in game will have one of 6 looks.
I agree
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Old 16-01-2009, 01:36 AM   #4 (permalink)
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Quote:
Originally Posted by Fenn
... that the armour put in is consumed in the process ...
I see no reason to consume one, how for instance would you indicate which one to lose and imagine the anguish after a mistake. Much better to require some combination of collectibles be added to the mix. The collectibles go and the armor swaps.
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Old 16-01-2009, 09:10 AM   #5 (permalink)
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I totally agree
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Old 16-01-2009, 09:39 AM   #6 (permalink)
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well if its consumed or not you'd still need a way to say which armour you wanted the look to move from.

also consuming things keeps the devs happy as its taking resources out of the game and ensuring the player has to pay for something.

what if we had some sort of item to imbue (like a shard from the shroud, or the kyber/sybries shards)? put the shard and the good looking armour in with what ever extra stuff the devs deem necessary then when you run the stone of change the aesthetic essence of the armour transfers to the shard. then you but the imbued shard, any other ingreds and your boring armour in and the aesthetics get transferred.

also i think special materials should be excluded from this. eg darkleaf armour looks the way it is cos its made of leaves, not steel. so you can only take a darkleaf look to another darkleaf armour (if there are colours to transfer, tho i think it might be a static colour, not sure). same thing for the dragon scale armours and any other non-steel or non-leather like armour. mithral and adamantium are worked like normal steel, so looks are transferable between them.

another alternative to the stone of change idea is to just give the nice looking armour to the dragontouched vendor, pay a hefty price and get him to craft some bespoke armour to match the look your after.

but anything that lets me take my red-spiky full plate look to a dragontouched armour will get me started on those quests. for now i'm happy with my plain steel as my AC is so bad it doesnt matter what i wear.
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Old 16-01-2009, 10:30 AM   #7 (permalink)
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Quote:
Originally Posted by ReaperAlex
... you'd still need a way to say which armour you wanted the look to move from ...
No, I don't think you don't understand the simplicity of what I am suggesting.

Both armours go in the machine plus the ingredients needed for the receipe that indicates "swapping looks".

Press the button and BOTH armours change to the other armours look. You still have two different looking armors, they are now the other way around.

No need for a new expensive to program client interface (which a dialogue of any sort would be), it's just a new receipe the machine automatically recognises.

Another way to look at it is a powers swap, as that would solve the different materials issue. Armour material type stays, everything else switches to the other, just so long as dragontouched was one of the powers that swap.

Last edited by Engoril; 16-01-2009 at 10:38 AM.
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Old 16-01-2009, 10:36 AM   #8 (permalink)
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oh, i get yah! but i just know the devs are gonna want something from us, so either the ingreds will be rare/expensive or they will want us to trash some items like you do when powering up depleted energy cells.

personally i'd prefer the ingreds not to be that rare and pay with items instead maybe find more use for the sybries shards, i really dont need thousands of the yellow fragments cos i already got a rack of full ones for feat respec
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Old 16-01-2009, 11:07 AM   #9 (permalink)
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ah - my 1st post was referring speciffically to Dragontouched Armour as that is getting the most complaints. Since it's only this armour I'm suggesting a skin change for, then there would be no worries about which armour was supposed to get what or be consumed etc. The DT armour gets the new skin and the other armour is consumed. The idea of a straight swapover is nice but I can't imagine them ever implementing that and I agree with the other poster that there would surely be some price to pay. I do like the shard idea.

At this point i think the dynamic is not too important - what is important is for people to speak up and let the devs know they want this kind of change at all (ie add to this post). If it is just a few people discussing how it may/may not work, then i think it will be ignored and we will be doomed to hideous duplicate armours forever.
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Devourer:

Fenn (Saberhagen) - Wizard level 20
Joshuah (Relic Hunters) - Ranger level 20
Daisi Adair (Grim Reapers) - Bard 20
Kiffany (Der Waffle Haus) - Sorcerer 20
Maximilien (The Bears) - Paladin 20
Cylon (Centurions) - Barbarian 20

Thelanis:

Joshan (Defenders of Devourer) - Ranger level 16
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Old 18-01-2009, 01:06 PM   #10 (permalink)
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A varation would be nice, but if they added randomness, then people would complain when they dont get the look they want (and if you wont be able to design the armour yourself because this would take up loads of dev time to add this function).

Last edited by happy75; 18-01-2009 at 01:39 PM.
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