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Old 25-02-2008, 02:14 PM   #1 (permalink)
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Default Single player quests

I'm still new to D&D . I'd like to see more quests that just 1 player could handle ... where you dont need any specific class/race etc to get you through ..... like the first couple quests you do when starting .

Just a suggestion from a noob
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Old 25-02-2008, 02:27 PM   #2 (permalink)
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you can solo almost all quests up to lvl6 (those have a solo mode) if you take your time

and u can solo many other quests too, which dont have the solo option, depending on your build and how you interact with the game

so no need for singleplayer quests

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Old 25-02-2008, 03:06 PM   #3 (permalink)
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No please, stop wasting time revisiting old quests with solo options.
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Old 25-02-2008, 03:42 PM   #4 (permalink)
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The solo difficulty is actually available for most quests up to level 6 as far as I remember - including taming the flames!

Once you get to those levels you can really just run the older adventures "solo" on normal or hard difficulty for a challenge. When you get even better equipment you can then solo stuff on much higher levels. I read of people who soloed "The Pit" at even level (not something I could do but you can find your own similar challenges!)
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Old 25-02-2008, 10:33 PM   #5 (permalink)
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It has been suggested brfore and got shot down then and will probly happen this time aswell
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Old 26-02-2008, 05:35 AM   #6 (permalink)
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I've tried most quests under lvl 5 solo . A few of them I got my @$$ handed to me ... hehe . I'm lvl 7 now ..... but want to be able to do new quests / explore new areas. I've done most low lvl solo quests a couple times and not keen to do them again especially the quests lvl 1 to 3 .... and I'm guessing long time D&D players are sick of re-doing most "low lvl " quests .

Some times its a bit of a mission to join a party/guild ..... mainly during the week . Weekends are great . More people online with more free time .
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Old 26-02-2008, 08:42 AM   #7 (permalink)
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yup the problem is really that if you want to do something solo then it helps to know what quests you can manage - which for new players is not that obvious.
I can offer some advice for new solo quests...
For solo players there are also wilderness areas. You can have a look at "searing heights" in the marketplace.
Probably suggest also Tangleroot (splinterskull in house P). Theres quite a few quests in House D (3 Barrel Cove) which many players overlook. The Fire caves and Garl's tomb (solo option) could be done solo as a level 7 player if done slowly (and being well prepared - practice will tell you what you need to bring ).
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