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Old 31-08-2007, 08:35 PM   #1 (permalink)
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Default Stop cheaters unbalancing the game.

Without going into details, it's obvious that there exist a few exploits in the game that still isn't fixed. Unfortunately there are a few bad ones.

The giant raid exploit is filling the cheaters to the rim with +3 tomes, and other raid items. On multiple characters.

Now, the game evolves, and we get level 15-16 quests with the next level cap. We get 11 new high level quests in module 5. They are not balanced for the über-characters that Turbine has helped creating.

Another downside to this, is that the casual gamers won't have a snowball's chance in hell. They will come to these quests when they have been re-balanced, nerfed or otherwise changed from the initial assault on them. And not get the same shot at good items as the "first wave".

This, to me, is the biggest threat to this game. In my opinion people who cheat and exploit game bugs are killing the game. Those who play fair, report bugs, report cheaters and don't exploit known unfixed bugs, the casual gamers who doesn't play alot.

I propose a name and shame policy on this. Let everyone know that cheating doesn't pay.

Unfortunately, alot of people have already run this quest with all their alts and have all the +3 tomes and raid loot they could care to carry. Chances of them getting caught, short of Turbine going through alot of logs, are slim. But if Turbine and Codemasters can't see the implications of these exploits, and have to be told by players, I think it's something wrong. Once the giant raid exploits was known to them, they should have done the only sensible thing - shut down the quest until they could fix it.

G.
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Last edited by Agrim; 01-09-2007 at 04:51 AM.
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Old 31-08-2007, 11:54 PM   #2 (permalink)
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Quote:
Originally Posted by Gaia Nitpicker
Without going into details, it's obvious that there exist a few exploits in the game that still isn't fixed. Unfortunately there are a few bad ones.

The giant raid exploit is filling the cheaters to the rim with +3 tomes, and other raid items. On multiple characters.

Now, the game evolves, and we get level 15-16 quests with the next level cap. We get 11 new high level quests in module 5. They are not balanced for the über-characters that Turbine has helped creating.

Another downside to this, is that the casual gamers won't have a snowball's chance in hell. They will come to these quests when they have been re-balanced, nerfed or otherwise changed from the initial assault on them. And not get the same shot at good items as the "first wave".

This, to me, is the biggest threat to this game. In my opinion people who cheat and exploit game bugs are killing the game. Those who play fair, report bugs, report cheaters and don't exploit known unfixed bugs, the casual gamers who doesn't play alot.

I propose a name and shame policy on this. Let everyone know that cheating doesn't pay.

Unfortunately, alot of people have already run this quest with all their alts and have all the +3 tomes and raid loot they could care to carry. Chances of them getting caught, short of Turbine going through alot of logs, are slim. But if Turbine and Codemasters can't see the implications of these exploits, and have to be told by players, I think it's something wrong. Once the giant raid exploits was known to them, they should have done the only sensible thing - shut down the quest until they could fix it.

G.
Trust me +3 tomes are maybe 1 in 200 runs. I would be very surprised if some1 has more than 2 +3 tomes m8e. BTW i have seen almost all guilds and even pugs doing this, so the name and shame list would be massive and if GM's see no cheating going on, i guess not much shame either

Last edited by Agrim; 01-09-2007 at 04:53 AM.
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Old 01-09-2007, 07:41 AM   #3 (permalink)
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It's an exploit and cheating enough for +agrim to edit our posts.

I've done the raid less than ten times total with three different alts. And I've seen +3 tomes drop in 3 of them. Once even a +2 and and a +3 tome.

This is really a moot point, as people can go in and do the quest 50 times during a day. So if smaller parties go in - again, I've seen it completed with a cleric and a sorcerer - they can gather what they need easily. I've seen people bringing in their level 5 chars. And someone told me that a level 3 was brought in to get a +3 tome. Now, tell me how Turbine should balance the upcoming, not to speak of the existing quests...

I am sorry, but this is just wrong, and it's ruining the game for those who doesn't spend every living breathing hour they can in the game.

G.
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Old 01-09-2007, 07:41 AM   #4 (permalink)
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Quote:
Originally Posted by BigBanff
Trust me +3 tomes are maybe 1 in 200 runs. I would be very surprised if some1 has more than 2 +3 tomes m8e. BTW i have seen almost all guilds and even pugs doing this, so the name and shame list would be massive and if GM's see no cheating going on, i guess not much shame either
First off they drop alot more than that. I know of some people who have "alegedly" done this and got +3 tomes on all stats. Carnt prove they done it but i know they got +3 on all stats.

Second, we have made all our guild know that they are not to do it. If we catch any member of our guild doing it they know we will report them (and it is easier to catch a guildie doing it by lookin at guild list so my guildies have no chance with all the officers watching it lol). If anyone has proof that anyone from kos has done it then send me a tell and it will be dealt with.

My point is not everyone is doing it. Its wrong, Its cheating and all i want is for euro be dealt with the same way as us and that is to either permently ban people for it or remove all there raid loot from there chars. I prefer the removal of raid loot tbh but it does need to be made known by gm;s that this is what they are doing even if they dont name names.
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Old 01-09-2007, 07:47 AM   #5 (permalink)
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Also be warned that we do have people watching the giant hold and reporting groups. 2 were reprted yesterday by us so do it at your own risk cheaters!
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Old 05-09-2007, 12:09 AM   #6 (permalink)
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As long as these items are in the game, this will always be a problem.



The only way to fix it gameplay wise is for the module areas themselves to analyse the group in some way (like a REAL d.m does) and adjust accordingly.

That way if you're overpowered for an area, the area will empower itself to match you.

Maybe it could simply look at the kill rate per second for the group. (adjusted by some other values)
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Old 13-09-2007, 02:37 PM   #7 (permalink)
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It goes to Show that if you let us have the highest level content on a Silver Platter it will be abused.

I'm sorry I don't think the Gianthold Raid Content works to much success, Yes casual players can come and do the Raid with only half an hour on the game, but this opened the exploit, so simple fix it by making it a portal from another Q like Velah, I liked the Velah Mechanic, but now Mod 5 comes along and the loot mechanic will be changed making it troublesome for Smaller Guilds to fill whole raid parties.

I for one have little interest in doing raids all the time, but if you are unlucky you and your party are going to get %^&*'d over by the new mechanic, because of exploit £$*&£%'s.

To Be completely Honest, I do Raids at least a few times a week, so to me it makes a small difference, I prefer doing the other Quests which no one does, but arre hard to make groups for as people to interested in Reavers.

I Propose you put +2 tomes on the Loot Table again, not just assigned to Raid Level, as Remember Old Skool Players, They were dropping at the start of the game....

Oh the Old Days..

Anyway For thiose who Read this and Do Exploit the game in anyway, just remember the more you do it the more you will damage the game for yourself and others, I understand you may really want that one special item, but rather than spend consecutive attempts at it, Why not Explore the Rest of The Game? Admit to yourself insecure and move on.

And if you are insecure you'll Prove it by Flaming me

*Gold Star* to opening Poster, being a TN I Care for the balance of things, I don't agree with permanent bans, but a good slap never goes a miss, Just think that GMs should have flagged Reavers as a problem a good while back in their general meetings, and recommended to those Higher up that they just simply close Reavers until they sort out the mechanic, this will prevent further unbalancing and also draw people back to thwe other aspects of the game and the other areas they have painstakingly created.

Peace, Love and Loot can go hand in hand 'ya know ;P

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Old 14-09-2007, 09:15 PM   #8 (permalink)
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interresting... now that im sitting with the DM guide anyway...

a +3 tome has a value of 82.500 GP
that aint much...
considering the pricerange on some of the many other items that are flowing around...

a +4 holy weap is around the same...
or a pearl of power X

many things actually...

so once again i state: quit whining...

I dont play much my self... but thats that... thats my decition... not somehting other ppl should pay for...

btw i think every general character in ddo is overpowered, but well, thats that... again... seems like the dear creators broke the golden rule in dungeon mastering: dont overpower the characters!

it wont be more than lvl 16, then a char can solo the plane of night... and then we have a true problem.

so please... dear creators... dont overpower us... we like it now, but not in a year... then you will loose most of us, because you cant challenge us anymore....
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Old 15-09-2007, 02:48 PM   #9 (permalink)
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Quote:
Originally Posted by Mark2422 AKA Craze
Also be warned that we do have people watching the giant hold and reporting groups. 2 were reprted yesterday by us so do it at your own risk cheaters!
The problem there is that 90% of people STILL don't know what the exploits are and therefore don't know what to actually report.
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Old 15-09-2007, 03:39 PM   #10 (permalink)
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Quote:
Originally Posted by Buggs
The problem there is that 90% of people STILL don't know what the exploits are and therefore don't know what to actually report.
aye... me for example...
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