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Old 15-05-2007, 09:49 AM   #1
Sleek
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Default Some Tracking Improvements Needed

Hi

Am I the only one that thinks our various tracking abilities need some improvements.

My suggestions would be

1) Make the skill track all of one type of mob in the area for five minutes (after which you need to re-apply the buff) really annoying and time consuming to track mob, kill, track kill etc etc. Either this or remove the cooldown on the skill

Also make it so you cant track a mob thats already tapped. So many times I have tracked a mob for miles and then got there to find someone beating it to death, so annoying!

I also think that find the path shouldnt untoggle when you go into combat (from a roaming mob) and should only be disabled when you initiate combat.

Anyone share these views ?
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Old 15-05-2007, 03:46 PM   #2
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I agree with you about tracking tapped mobs. As for the other suggestions not sure - in particular I think it would make it too easy to clean up an area if you could just track all of a type of mob at once. I personally find tracking, kill, tracking, kill... quite a relaxing pass-time
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Old 15-05-2007, 05:57 PM   #3
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Quote:
Originally Posted by Tryfan
I personally find tracking, kill, tracking, kill... quite a relaxing pass-time
Hehe me too, and I do like the Tracking animation for some reason.
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Old 17-05-2007, 10:10 PM   #4
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Quote:
Originally Posted by Korben
Hehe me too, and I do like the Tracking animation for some reason.

Yea it's funny * gets up and acts it out *
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Old 18-05-2007, 09:09 AM   #5
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I think if the tracking skill is changed it would be useful to make the names of the creatures you can track color coded in the tracking list by level, just like in the main screen
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Old 18-05-2007, 10:16 AM   #6
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If they change the tracking skills at all, I would like to be able to track mobs that currently can't be seen. Like Worms and Giants. Its so frustrating not being able to scan for these.
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Old 18-05-2007, 03:30 PM   #7
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I know it was unrealistic, but I did like the way tracking worked on the Hunter in World of Warcraft. All those dots on my minimap made it a lot easier to plan my route to get the kills more quickly, and to avoid mobs hiding just over the brow of the hill.

I find the current version quite useable, but it does need a few tweaks as others above have mentioned.
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Old 18-05-2007, 04:01 PM   #8
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Id just like to know which mobs are closest to me and which are furthest away.If the list generated atm is done in such a way then they need to make that clear.
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Old 18-05-2007, 05:52 PM   #9
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I believe the higher a name up the list the closer it is to you.
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Old 20-05-2007, 07:55 AM   #10
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Quote:
Originally Posted by zimoo
I believe the higher a name up the list the closer it is to you.
Is that true?
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