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Old 11-04-2007, 03:23 PM   #1
acko
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Default Hunter for Solo Play?

Hi,

I wondered what peoples opinions are on Hunter being good for Solo Play as I am a casual player generally and dont have time to do many big group hunts due to kids

I really want to play Hunter at start but my first 10 levels on Beta seemed difficult compared to the other classes I played to first 10 levels. I found it difficult in the caves with the spiders, as soon as 2 came at me I seemed in trouble where as other classes I could kill 2 easy.

Please give me your advice on hunter as a solo class and does it get better at a higher level.

Thxs in advance
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Old 11-04-2007, 03:52 PM   #2
Kheld
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Default Solo

The Hunter is great for solo play - when you pick & choose your fights.

But as you discovered, multiple mobs are a Hunters nightmare, as Bowshots are interuptable & we have paper armour.

Dungeons are bad for ranged classes, and have been in all MMORPGS ive played.

As a ranged char you need distance, and you must pick your fights.

It doesnt really get better at high levels, as even though Hunters get medium armour, the mobs start getting tougher in certain situations such as Instances(lots of Elites).

Hunter is a fun class though, and arguably as good as a champion for soloing.
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Old 11-04-2007, 07:07 PM   #3
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someone told me that elfs are better for groups. and men and hobbits better for solo
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Old 12-04-2007, 05:13 PM   #4
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I'm also thinking along the lines of soloing my Hunter and maybe using a different class for groups.
Since I'm opting for an elf, this will make me very weak in morale and a great target for monster crews (since they know we will die more easily) and multiple mobs, due to our taunting.
Reading elsewhere in the forums and Lotro notes, it seems to me, I will have to rely on traps and distance to save embarrassment. Can anyone confirm what crafting profession I would need to make traps/oils etc. Is it Armsman (weaponsmith), Historian or neither? I will be playing a confused elf ingame but out of game, I need clarity.
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Old 12-04-2007, 05:47 PM   #5
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I think the Hunter is perfectly adept at soloing.
Firstly ranged combat, so you can squeeze a few hp out before they even get close.
Trap hold them and loose a few more arrows and then if they do manage to get close a more than capable swordsperson.

As a lot of the Q's that I have seen have been outdoors then there is a real advantage to ranged weapons.
My Elf had no problem as a hunter she often killed mobs before they had got a second hit in.
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Old 13-04-2007, 01:20 PM   #6
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Quote:
Originally Posted by Bado
I think the Hunter is perfectly adept at soloing.
Firstly ranged combat, so you can squeeze a few hp out before they even get close.
Trap hold them and loose a few more arrows and then if they do manage to get close a more than capable swordsperson.

As a lot of the Q's that I have seen have been outdoors then there is a real advantage to ranged weapons.
My Elf had no problem as a hunter she often killed mobs before they had got a second hit in.
I second that. The hunter is very very playable solo.

I solo'ed an elven hunter to lvl.31, and only getting help with the epic fellowship quests that I HAD to take. All solo quests I managed without problems - and there are plenty of solo quests out there

Incredible ranged damage - possibly with additional fire damage - combined with traps, made shure that most mobs at my lvl and beneath dropped before they reached me. Higher level mobs was severely damaged when they got to me, and a combo of high damage attacks later not many are standing.

But, as has been mentioned before, the hunter is weak when cornered by multiple mobs. So running away, and re-attacking is part of the hunters path

"He who runs away today, lives to run away an other day"

But all in all, great class to solo! Not good if you are looking for fellowship play - because there are so many of them around

Regards Casper aka Leaphor the hunter.
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Old 16-04-2007, 06:28 PM   #7
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If you are going to fight more than 1 enemy then it helps if you can prepare. Set your trap, go to the maximum distance and make sure you target a ranged enemy. That way the melee mob will get stuck in your trap and won't be able to harm you. Kill the archer first then go to maximum distance again before targetting the trapped mob. If you have 3 mobs, two of which are melee, kill the untrapped melee first, then the archer.

It helps when you get focus and precision shot skills, then you can do a lot more damage with your first shots. I always hit with a barbed arrow first, followed by precision shot then swift shot, as these take the longest to execute. By that time the enemy is half dead and you can finish him off with melee skills.

Of course, sometimes you get ambushed and traps fail. As Casper says, thats the time to run!
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Old 16-04-2007, 08:23 PM   #8
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I have been playing a hunter for a while, and like others said, most missions are possible solo.

As a matter of fact, some of the ranged skills are so strong i wouldn't be surprised if they nerfed them a little (that would be bad, but it wouldn't surprise me).
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Old 16-04-2007, 11:13 PM   #9
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Read the bottom of my sig...

Only time I ever group up is when I'm forced to for the epic quests.

I'm getting better and better at controlling any PvE situation that I come to face in Ered Luin.

Bree next.
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Old 17-04-2007, 01:19 AM   #10
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I'm getting to grips with the Hunter now, learning similiar tactics to what Zark mentioned. I also have gone explorer, as I do a lot of "exploring" and found the money is better in the long run. Traps and oils can always be bought after all.

Enjoying the hunt very much..just squirmed at the mention of "nerf" remembering the old Daoc days.
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