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| F1 2010 The Game Talk about your ideas/wishes for the upcoming F1 2010 game in here. |
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#31 |
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Junior Member
Join Date: Nov 2009
Posts: 23
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If the physics engine is going to be in any way realistic the cars must have the ability to lift off the track. There is no need for crazy helicoptering but there is also no need for sticking them to the road completely.
CM have shown with games like Dirt and Grid that they can achieve great damage and physics. However, this is Bernie's call and in my opinion we could be well screwed. He doesn't give a damn about what gamers want. He cares about making money and he has the power to control what way his franchise is being portrayed. Hopefully something can be worked out. But if cars can't lift I will be so disappointed. I have been waiting literally all my gaming life for an F1 game that has accurate damage and physics. I thought this one might be the one but obviously it's looking less likely now EDIT: Just came across these pics from a F3 race in 1997. It's safe to say sometimes single seaters get airborne crasherama.dk/images/F3_1997_Takashi_Yokoyama_at_Fuji11.jpg crasherama.dk/images/F3_1997_Takashi_Yokoyama_at_Fuji22.jpg Last edited by Dessy182; 08-11-2009 at 03:27 AM. Reason: typo |
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#32 |
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Member
Join Date: Oct 2009
Posts: 56
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Youtube Hirokazu Nagaya that
flew.
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#33 |
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Senior Member
Join Date: Apr 2009
Location: Salisbury, Near Stonehenge
Posts: 818
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holy S*** hes like at the same height as the sponsor bridge
edit - just seen the second one and he hit the bridge, did he die you cant say that, that is not dangerous
__________________
got any helpful setups for f1 2009 well post here http://community.codemasters.com/for...d.php?t=396654 alternatively if you just want to gossip go here http://community.codemasters.com/for...d.php?t=396653 |
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#34 | |
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Junior Member
Join Date: Nov 2009
Posts: 23
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Quote:
The thing is if something that crazy happened in the game you would probably have really badly damaged car that can move a bit afterwards. I don't think they are going to make this game like flatout where drivers can fly out of the car lol |
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#35 |
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Senior Member
Join Date: Apr 2009
Location: Salisbury, Near Stonehenge
Posts: 818
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um no i dont think it would be like flatout. we do not want to re create the tragic death of gilles villeneuve.
__________________
got any helpful setups for f1 2009 well post here http://community.codemasters.com/for...d.php?t=396654 alternatively if you just want to gossip go here http://community.codemasters.com/for...d.php?t=396653 |
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#36 |
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Senior Member
Join Date: Apr 2009
Location: Waterford,Ireland.
Posts: 107
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yeah and they would put it on youtube,like flight simulator 9/11 videos...
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"Daddy where did I come from?" "You came from your mother." "Then where did she come from?" "From the very depths of hell itself!" |
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#37 |
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Senior Member
Join Date: Apr 2009
Location: Salisbury, Near Stonehenge
Posts: 818
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yeah thats just plain wrong , to make your own take of a tragic event deliberately for me is a criminal offense
__________________
got any helpful setups for f1 2009 well post here http://community.codemasters.com/for...d.php?t=396654 alternatively if you just want to gossip go here http://community.codemasters.com/for...d.php?t=396653 |
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#38 |
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Junior Member
Join Date: Nov 2009
Posts: 23
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It is just a game like. But yeah obviously save that stuff for gta or whatever.. this is a sim.. i am very curious as to what will happen if two cars come together at 200mph nose to nose.. if one isn't launched in some shape or form it wont make sense.. I really am afraid it could end up being like magnets stuck to the track
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#39 | |
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Senior Member
Join Date: Apr 2009
Location: Salisbury, Near Stonehenge
Posts: 818
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Quote:
__________________
got any helpful setups for f1 2009 well post here http://community.codemasters.com/for...d.php?t=396654 alternatively if you just want to gossip go here http://community.codemasters.com/for...d.php?t=396653 |
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#40 | |
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Junior Member
Join Date: Nov 2009
Posts: 2
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Quote:
go robert go |
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