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| Operation Flashpoint: Dragon Rising - Mission Editing and Modding Chat Zone A little area for all you mission editors and modders to chat and discuss ideas. |
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26-11-2009, 12:09 PM
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#21 (permalink) |
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Senior Member
Join Date: Oct 2009
Posts: 2,642
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LOL
yeah it is a little hard on the poor CPU. there are always 63 AI units. like ALWAYS plus alot of custom command code to make them do more things, add ontop the detail put around the map and whoa! it slows my old computer down too. although nothing like yours!
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PAYPAL DONATE ---------------------------------------- Island War 2.0 - Fight Along side the USMC as they take over Skira The ENTIRE Island is at your feet! Your objective is to capture all of Skira. IN ONE MISSION ---------------------------------------- Templar's Completely Awesome Entity Database Real Muzzle Velocity, Rate Of Fire, Effective Range, Recoil. Better Aimed Position. No zooming on iron sights! |
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26-11-2009, 12:34 PM
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#22 (permalink) |
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Senior Member
Join Date: Oct 2009
Posts: 144
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I haven't been able to get four guys in the map yet but I will. I did a fps check considering how intense this mission is and on high settings normally stayed in the 35 fps range. I haven't had any other issues with the map, I haven't completed it again since I completed it with you and having a checkpoint so I don't have to re-fly in each time would be very welcome.
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http://www.tacticalgamer.com/ |
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26-11-2009, 12:53 PM
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#23 (permalink) |
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Senior Member
Join Date: Oct 2009
Posts: 2,642
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well I am just running the final test now. I think I am done. but a few more restarts just to make sure! then I will upload it here
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PAYPAL DONATE ---------------------------------------- Island War 2.0 - Fight Along side the USMC as they take over Skira The ENTIRE Island is at your feet! Your objective is to capture all of Skira. IN ONE MISSION ---------------------------------------- Templar's Completely Awesome Entity Database Real Muzzle Velocity, Rate Of Fire, Effective Range, Recoil. Better Aimed Position. No zooming on iron sights! |
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26-11-2009, 01:36 PM
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#24 (permalink) |
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Senior Member
Join Date: Oct 2009
Posts: 2,642
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Hi there!
I have uploaded the FINAL competition version. just see the opening post for all the details ![]() HUUGE REQUEST : I am physically unable to test this in 4 player. I really need to know if A) it does actually work with 4 people! B) the checkpoint works in COOP
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PAYPAL DONATE ---------------------------------------- Island War 2.0 - Fight Along side the USMC as they take over Skira The ENTIRE Island is at your feet! Your objective is to capture all of Skira. IN ONE MISSION ---------------------------------------- Templar's Completely Awesome Entity Database Real Muzzle Velocity, Rate Of Fire, Effective Range, Recoil. Better Aimed Position. No zooming on iron sights! Last edited by TemplarGFX; 26-11-2009 at 02:41 PM. |
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26-11-2009, 02:18 PM
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#25 (permalink) |
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Senior Member
Join Date: Oct 2009
Posts: 144
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I'll post the link to our forums and see if I can get the guys to "test drive" this for you. I won't be able to till tomorrow night.
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http://www.tacticalgamer.com/ |
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26-11-2009, 04:04 PM
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#26 (permalink) |
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Senior Member
Join Date: Oct 2009
Posts: 132
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Have played it in single player. Its really an intense mission. The helicopter insert and evac is a bit wobbeling but ok. Took me 4 times to get the mission done successfully. I would apreciate a checkpoint on ground, so that you havent to play through the heli insertion again and again.
Nice AI ! |
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26-11-2009, 10:22 PM
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#27 (permalink) |
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Senior Member
Join Date: Oct 2009
Posts: 2,642
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there is a checkpoint when the helicopter lands, but of course, it doesnt work in Hardcore more!
__________________
PAYPAL DONATE ---------------------------------------- Island War 2.0 - Fight Along side the USMC as they take over Skira The ENTIRE Island is at your feet! Your objective is to capture all of Skira. IN ONE MISSION ---------------------------------------- Templar's Completely Awesome Entity Database Real Muzzle Velocity, Rate Of Fire, Effective Range, Recoil. Better Aimed Position. No zooming on iron sights! |
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27-11-2009, 12:05 AM
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#29 (permalink) |
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Senior Member
Join Date: Oct 2009
Posts: 2,642
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glad you enjoyed it!
this is a short video showing the full speech when 4 players are in the game. It stuffed up at the objective and player1 didnt say his lines...
__________________
PAYPAL DONATE ---------------------------------------- Island War 2.0 - Fight Along side the USMC as they take over Skira The ENTIRE Island is at your feet! Your objective is to capture all of Skira. IN ONE MISSION ---------------------------------------- Templar's Completely Awesome Entity Database Real Muzzle Velocity, Rate Of Fire, Effective Range, Recoil. Better Aimed Position. No zooming on iron sights! |
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27-11-2009, 12:06 AM
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#30 (permalink) | |
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Senior Member
Join Date: Aug 2009
Posts: 928
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Quote:
@Templar; that vid is hilarious.
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