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| Operation Flashpoint: Dragon Rising - Mission Editing and Modding Chat Zone A little area for all you mission editors and modders to chat and discuss ideas. |
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31-05-2009, 09:17 AM
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#2 (permalink) |
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Senior Member
Join Date: May 2008
Location: United Kingdom
Posts: 600
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Photoshop
Zbrush for high poly modelling & advance texturing If your not comfortable with 3ds Max then Maya is a very good alternative, Modo is apperently an excellent package but personally haven't used it. XSI is pretty good for animations but the latest iterations of Max have started in many ways to surpass XSI. Of course LUA is something worth learning as that is the primary scripting language. Your best bet is to bunker down with Max and learn the in's and outs of it. |
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31-05-2009, 07:07 PM
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#4 (permalink) | |
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Senior Member
Join Date: Feb 2009
Location: Studying The Falklands Conflict
Posts: 1,276
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Yeah, I want to get a newer version of 3ds Max, like 2008, but i cant find it cheap anywhere.
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03-06-2009, 09:01 PM
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#5 (permalink) |
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Senior Member
Join Date: Apr 2008
Location: "No-one ever expects the IRC inquisition!"
Posts: 3,325
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Yep, which is why 3DS max sucks.
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04-06-2009, 03:04 PM
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#6 (permalink) |
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Senior Member
Join Date: May 2008
Location: United Kingdom
Posts: 600
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It may "suck" but it is industry standard for a reason. The only downside of Max is stability in personal opinion, in the 7 years of using it I still use version 9 because it feels much more stable then the most recent versions.
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21-06-2009, 07:24 AM
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#8 (permalink) |
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Senior Member
Join Date: Oct 2007
Location: United States of America
Posts: 1,550
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Maya all the way (8.5 because I mod on budget), just feels more intuitive for me, which I find to be probably the most important thing. You can use plugins to convert to max which is nice for OFP2 modding.
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NEW WEBSITE AND MEDIA UPDATE! 9/22 ==================================== Lead developer of the Combat Simulation Project Visit us at our website: http://combatsimulationproject.info ==================================== IRC |
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10-07-2009, 03:14 AM
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#9 (permalink) |
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Senior Member
Join Date: Sep 2008
Location: United States of America
Posts: 323
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I've heard that Softimage's latest version is possibly better than 3DSmax since being bought out by autodesk. Softimage is pretty popular with games these days too... But I don't know, I haven't used the latest version of max.
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10-07-2009, 11:49 AM
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#10 (permalink) |
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Forum Joker
Join Date: Aug 2008
Location: Somewhere
Posts: 2,896
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Softimage was used in Assassins Creed and MGS4 and the movie The Golden Compass. But everything else is 3D's max
Even codies use 3d'smax.
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Rejoice real hip hop is back - Dr. Dre(2009) |
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