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Old 18-09-2008, 05:39 AM   #1 (permalink)
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Join Date: Sep 2007
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Posts: 1,532
Default Console & Console Commands (SA)

Please include a proper console for serveradmins AND players - if you havent already build one for developing purpose. I reckon it all comes from GDID of which I know too little, but in case that GRID does not feature a fully functional console, make sure to build one for OFP2.

The way it's handled in ArmA is absolutely unacceptable! I mean that. If you don't manage to meet the quality of well known consoles such as those from the ID- or UT-Engines, don't worry.

These engines are fully interfacable through the console which I consider perfect.

However, for OFP2, I'd already be happy with a console which enables serveradmins to access all server specific settings and players to access at least basic commands such as votes, reconnects, etc. So you may just go with mapped console-cmds.

Here starts a list here for SA-commands which are desired by the community. Feel free to add anything you wish to have available as a serveradmin. For there are too many Clientside-commands I will forgo them here. But you are, of course, free to open another thread and those in order to collect them there.

_______

Note: All references to a specific player should be possible through either Name,ID or IP
  • Kick player
  • Ban player
  • Force teamswap on player
  • Mute player
  • View player stats (connection info & game stats)
  • (Un)Lock server
  • Shutdown server
  • Restart server
  • Load map
  • Load modification
  • Empty server (kick all players)
  • Appoint new admin
  • Change admin password (for all registered admins)
  • Pause/Freeze game
  • Send admin message
  • Change bandwidth-limit (for d/ls etc.)
  • Change kick-ping
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