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| Operation Flashpoint: Dragon Rising - The Game (PC) Anything related to Operation Flashpoint: Dragon Rising on PC. |
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04-11-2009, 10:51 AM
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#1 (permalink) |
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Community Manager
Join Date: Jan 2008
Location: United Kingdom, Rugby
Posts: 4,225
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PC
v1.01 download links here: 05/11 - PC Skirmish DLC and Patch Download Locations for Retail Boxed Version Patch version 1.01 1. The game now displays the version number on the front end 2. Video can now be captured with the software FRAPS. 3. When using the Mission Editor, if the player clicks off the game in order to move an object in the mission editor, the game will now not loses focus. 4. Gameplay online - Degree of improvement dependent on quality of players internet connection and quality of hosts internet connection o Lag issues reduced for 32 players pvp o The Client and Host shooting are now synchronised. The client will no longer empty a magazine into a player and not killing him. o In an online game, the mines are now correctly synchronised. The player can place mines on the ground with no problems. o The weapon will now continue working if the player spam the fire button and the change fire rate button. o The Players will now position correctly when re-spawned inside a vehicle o Clients are now able to enter vehicles with no problem 5. All sniper rifles will now have a sway effect 6. When a building is destroyed any corpses that are within the building are removed, so they are not floating in the air. 7. The inventory UI from the crate or corpse can now be opened correctly when the player is standing at distance. 8. A rare online crash bug has been fixed when the Client is assaulting the fuel depot towards the end of the mission Bleeding Edge 9. If the fireteams are following orders and then the player select an ROE order on all fireteams including themselves the orders will now be spread across all fireteams. 10. On a Pvp game, the counter will now count correctly when the settings are restricted to no re-spawns 11. Games via a private server and password are now correctly protected. The players will now require the password to join the game. 12. The mouse wheel will now respond to the input control if the player enters a vehicle and continues to switch positions using mouse wheel. 13. The player can now change weapon with number keys while in a vehicle 14. The player can now scroll the list of names in the lobby using the middle wheel 15. The reloading time is now correct when the player is going prone straight after firing a SMAW or Queen Bee weapons. 16. The chat box will not overlap on 800x600 resolution 17. In the polish SKU, the apostrophe key is now translated correctly when changing keyboard configuration in the Front end 18. When exiting the credits, the heading will not transition twice. 19. The game has been modified to only use the original data to prevent cheating or hacking by modifying the configuration files. 20. Added script command OFP:setAIConfigPropertyValue to allow mission designers to override the AI configuration values found in the global AIConfig.xml file in user generated missions only.
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Ian 'Helios' Webster Community Manager Join as a fan now for exclusive updates! Operation Flashpoint: Dragon Rising Facebook Page Operation Flashpoint: Dragon Rising Twitter Feed DiRT 2 Facebook Page DiRT 2 Twitter Feed F1 2010 Facebook Page F1 2010 Twitter Feed Last edited by viiiper; 13-11-2009 at 05:21 PM. Reason: patch version added to top of OP |
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04-11-2009, 01:49 PM
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#2 (permalink) |
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Member
Join Date: Oct 2009
Posts: 81
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Thanx Helio for the update. This is 8.45am EST in NY!
![]() feel like the heaviness of anxiety waiting for a patch has been lifted and this looks like a good list though not near complete or will please most people here! but i guess the free DLC will tie us over till the next patch that hopefully fixes more stuff... Edit: still no in-game join for multiplayer? guess more waiting is needed.... EDIT2: i hope this is a PREVIEW list! a FULL list will be available tomorrow!! ![]() ![]() ![]() ![]()
Last edited by gapperonduty; 04-11-2009 at 01:58 PM. |
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04-11-2009, 01:53 PM
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#4 (permalink) |
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Senior Member
Join Date: Oct 2009
Posts: 2,141
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--snip--
nevermind
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Island War - Free Roam Download Release Candidate here The ENTIRE Island is at your feet! Explore, conquer, have fun! COOP with up to 3 friends! ---------------------------------------- Island War - Operation White Fang Help your Company capture the White Fang Complex against EXTREME ODDS ---------------------------------------- Templar's Completely Awesome Entity Database Real Muzzle Velocity, Rate Of Fire, Effective Range, Recoil. Better Aimed Position. No zooming on sights! Last edited by TemplarGFX; 04-11-2009 at 02:22 PM. |
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04-11-2009, 02:02 PM
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#8 (permalink) |
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Senior Member
Join Date: Oct 2009
Posts: 2,141
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we knew there wasnt going to be anything on Dedicated Servers, they already told us this patch is not PC specific, but all platforms.
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Island War - Free Roam Download Release Candidate here The ENTIRE Island is at your feet! Explore, conquer, have fun! COOP with up to 3 friends! ---------------------------------------- Island War - Operation White Fang Help your Company capture the White Fang Complex against EXTREME ODDS ---------------------------------------- Templar's Completely Awesome Entity Database Real Muzzle Velocity, Rate Of Fire, Effective Range, Recoil. Better Aimed Position. No zooming on sights! |
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04-11-2009, 02:04 PM
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#9 (permalink) |
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Senior Member
Join Date: Mar 2009
Location: Finland
Posts: 149
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Helios,
On #20, does this mean we can get rid of AI on user generated missions?
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