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| Operation Flashpoint: Dragon Rising - The Game (PC) Anything related to Operation Flashpoint: Dragon Rising on PC. |
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25-08-2009, 11:20 AM
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#1 (permalink) | ||
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Member
Join Date: Aug 2009
Posts: 34
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Hi!
The goal of this thread is to attempt to logically and intelligently figure out the reason for the 8 player maximum on multiplayer modes in the console versions of Operation Flashpoint: Dragon Rising. Currently, the most probable scenario is: The Developers decided to only include game-types that happened to have maximum player counts of eight. Preliminary Information: Quote:
As you can see, this thread has been revamped. Our method of working out what the reason behind the limit involves coming up with a scenario and then applying logic, reason, and evidence to reach a verdict which rates the scenario. The verdict is sometimes a qualitative (like "Probably", or "Unlikely") value rather then a quantitative ("True" or "False") value, because some scenarios are lacking sufficient evidence to come to a more concrete conclusion. There are three categories of scenarios that could lead to the 8 player limit: • Console Hardware Limitations The Overview Quote:
How to Help/Argue in a way that will benefit us all I'm sure there are a number of you who can't wait to tell me how wrong I am on something. The common way to do it (which is also the wrong way) is to make several posts that attempt to discredit me personally, call me stupid, and continue rambling on without really making a valid argument or proving any points. So, here's the right way to do it: If you find a problem with a scenario's verdict (and the logic/reasoning/evidence that went along with that verdict), then you should make a post quoting the scenario, and point out the things that are wrong with it, apply your own logic to it, and give your verdict. Your verdict and logic will only replace what is here on the first post if it is better. Don't worry, I'm not going to be stubborn and refuse to accept it; It's pretty clear to me when somebody provides better logic, information, and insight. Do however be prepared to back up your claims. If you find that a scenario is missing, then go ahead and post about it. You can provide your own verdict if you'd like. So please, if you think something is wrong with this logic, but you don't want to bother backing it up with any reason or evidence, then just don't bother posting. Hope this all helps clarify some things in somebody's mind, -ChaserNote: This first post here has changed drastically since it's original conception, so the replies on the first 15 or so pages might not totally make sense. Last edited by Chaser3275; 28-08-2009 at 09:45 AM. Reason: The Big Update |
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25-08-2009, 11:27 AM
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#2 (permalink) |
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Senior Member
Join Date: Jul 2009
Location: UK (That Sucks)
Posts: 495
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I think they spent so much time on everything else that they didn't have the time to do a nice multiplayer using the consoles true power.
As for DLC it's probably gonna be like BF BC and have a gametype and community choice map pack kinda thing. Last edited by SWEET DADDY D; 25-08-2009 at 11:33 AM. |
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25-08-2009, 11:36 AM
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#3 (permalink) |
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Senior Member
Join Date: Feb 2009
Location: Bracknell, UK
Posts: 917
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This is the second well thought out and elaborate post I have seen on the forums today, and I like them. Shame the more immature members of the forum, however, are likely just to instantly slag them off.
Before I comment I just want to say I read your WHOLE post. Technically, what you've deduced is what has been suggested before, CM are trying to screw us for DLC (which sound harsh I know but it has to be put truthfully.) With all of us saying Codies don't know how to market anything, this actually seems to be a good plan. For them. As a consumer it doesn't seem all that great to look at: yeah sure we'll get DLC to keep this game going in the long run, but what are we missing out on? I personally believe that Codemasters wouldn't do anything they have done without good reason. I just can't see it happening. There is no reason for them to purposefully stab their own game in the back, just to try and sell a bit of DLC later. If this was their plan, they have (supposedly - according to all the forum dealbreaker posts) scared of about as many people who were going to originally buy the game away from it, as they will sell DLC to from this scheme anyway. There must be some other factor. But I can't see them telling us, and I don't expect them to. I have no idea what to think any more. I'm just going to live with what Codies give us, which I'm sure will still be plenty for us all to sink our teeth into. I still have faith in them. Whether or not I will after this game comes out... Well, that's debatable. Ps. Sorry for how appallingly the above is written, I have been writing a Media Essay all morning and it has drained me completely, I have nothing left in me to make any form of coherent sense. Oh and good luck with this thread - I really hope it isn't locked, but I don't trust other users on this forum not to kill it for you
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Eye Are See? Originally Posted by snake? No, Jake Everyone knows Russian soldiers fight with rain clouds and depression, whereas the Chinese soldiers primarily use shame to force their American foes into surrender. Guns don't kill people...shame cloud combo attacks do. IRC |
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25-08-2009, 11:50 AM
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#6 (permalink) |
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Senior Member
Join Date: Feb 2009
Location: Bracknell, UK
Posts: 917
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No I started writing my post as soon as he put this thread up, you just got in before I had finished.
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Eye Are See? Originally Posted by snake? No, Jake Everyone knows Russian soldiers fight with rain clouds and depression, whereas the Chinese soldiers primarily use shame to force their American foes into surrender. Guns don't kill people...shame cloud combo attacks do. IRC |
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25-08-2009, 12:16 PM
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#8 (permalink) |
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Senior Member
Join Date: Aug 2008
Location: In a better place than you are.
Posts: 738
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I still believe the editor omission on console was done so with the intent to release DLC instead. Which all console gamers 360/ps3 know is a profitable endeavor for game developers. What good would DLC be if we could make the very missions in editor.
And the editor could have been released on a second disc.
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25-08-2009, 12:20 PM
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#9 (permalink) |
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Senior Member
Join Date: Apr 2009
Location: Near the frontline
Posts: 549
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Good post, but does it change the fact that we only get 8 players in mp? Nope...
And i belive 4vs4 will be awesome since i like smaller tactical groups instead of 12 teammates going all spastic and running off to spray 'n' pray.
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