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| Operation Flashpoint: Dragon Rising - The Game (PC) Anything related to Operation Flashpoint: Dragon Rising on PC. |
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05-05-2003, 11:22 PM
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#2 (permalink) |
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Member
Join Date: Apr 2003
Posts: 61
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A tank commander should be able to man the 50 cal when the hatch is open on us Tanks. The same with russian tanks the commander should be able to man there MG but they should not be able to shoot down missiles.
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"The Deadliest Weapon In The World Is A Marine And His M-14" "I Dont Want No Teenage Queen, I Just Want My M-14!" "We Move Swift, We Move Silent, We Move F*ckin Deadly" |
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06-05-2003, 08:05 PM
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#5 (permalink) |
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Junior Member
Join Date: Dec 2002
Posts: 10
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Yeah, some fire effects would be great. how about some of the destruction effects too? I alwaays disliked how the houses just sort of folded in on themselves.
__________________
A war of the unwilling, led by the unqualified, dying for the ungrateful. |
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06-05-2003, 08:10 PM
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#6 (permalink) |
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Guest
Posts: n/a
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The way flashpoint works is when an object is hit and destroyed, the geometry of the object is destroyed, which is the only thing keeping the LOD's from collapsing, when it is destryed the LOD's on the corners fold in on themselves, i think that it is this way because they had to make sacrifices because of the huge scale of the settings, if the spolsions were very deatailed it would send upsystem specs.
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07-05-2003, 01:38 PM
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#7 (permalink) |
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Guest
Posts: n/a
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what up yeah the M1 MBT should have a 7.62 coaxial in the turretfor the gunner to hose down people.
the loader has a m240c 7.62 monted on a coppula mount the TC hac a Ma' duece on a coppula mount. I have been downrange of all three MG positions firing and it is a beautiful thing baby!! think I spotted me pants that day I did!!
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