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13-09-2009, 03:14 AM
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#1 (permalink) |
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Senior Member
Join Date: Oct 2007
Location: United States of America
Posts: 1,550
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I figured I'd share some photoshop knowledge while experimenting with styles and stuff for my
Combat Simulation Project mod. Hopefully seeing how I made a photo will show you a few new tricks or approaches. Feel free to post any interesting pictures or techniques you have. Picture 1: Night Vision Battle In this first picture I'm going to take a day photo and turn it into an night battle seen through night vision. Start: http://farm3.static.flickr.com/2593/...1d3563d0_b.jpg Finish: http://farm4.static.flickr.com/3515/...22b0cb73_o.jpg *Note I am not going to add NVGs as that consists of hunting for the perfectly angled photos to cut and add. If you do find the correct photos, just cut them out/scale and add them before you do anything else. It's pretty easy once you find em. Here's what you need: http://farm3.static.flickr.com/2593/...1d3563d0_b.jpg http://farm3.static.flickr.com/2502/...c26c9697_b.jpg -So I've got the photo open in my photoshop CS3 (yeah, I know). First thing I notice is its got some odd lens blur. Not too bad considering I'm going to end up with an NVG effect, but it could use a little softening.* http://i117.photobucket.com/albums/o...bucket/1-1.jpg -We first make a duplicate layer (right click on layer -> duplicate) of the background called "soft layer" http://i117.photobucket.com/albums/o...bucket/2-1.jpg -Next we need a very soft filter to apply, I use "crosshatch" (filters->brush strokes->crosshatch). Note the settings. http://i117.photobucket.com/albums/o...bucket/3-1.jpg -Now we need to make it somewhat transparent so it sits over the original image and gives a subtle effect. To do this I use the eraser with a low opacity setting and carefully rub away the soft layer until I see the result I want. Doing it this way makes it less uniform over the image and gives greater control/feedback. You can click the eye icon to toggle your soft layer invisible to see the resulting effect compares to the original photo. http://i117.photobucket.com/albums/o...n_bucket/4.jpg -Since the base photo has been touched up we can move to adding the A-10. Open the A-10 photo and use the magic wand to select all the blue sky around the plane. Then go to select -> inverse and copy paste the plane into the main photo. Scale down to a more reasonable size a put it under the soft layer. http://i117.photobucket.com/albums/o...n_bucket/5.jpg -Now we need to do the basic NVG effect. SAVE first as flattening the image is next. Right click on any layer and select "flatten image". This will merge all the layers. Next we want to adjust the saturation down. Go to image->adjustments->hue/saturation. Reduce the saturation by 30. -Now we need to adjust the lighting by blacking out the sky and bright lighting. Create a new layer and paint it solid black. Now set the eraser to some giant size and 20% opacity and wipe over the entire layer without letting go of the left mouse button until its evenly transparent. This will deaden the brightness more throughly than just adjusting the sliders, which tends to leave you with a bright sky. Now go roughly over the foreground with the eraser to lighten it up while leaving the sky pretty dark. http://i117.photobucket.com/albums/o...n_bucket/6.jpg -Next we go to image->adjustments-Black and white, check the "tint" box, click on the color box and enter the color # 045a01. Now we have our Nvg effect http://i117.photobucket.com/albums/o...n_bucket/7.jpg -Muzzle flash for the guy on the far right is up next. Make a new layer. Get out your paint brush, select white, 35% opacity, 10% flow. Start with several strokes from the flash hider out, then do a few up, down, and at angles to give the look of the flash hider dispersing the flash a bit. Use a few strokes to add a little lighting to the soldier. http://i117.photobucket.com/albums/o...n_bucket/8.jpg -Now double click on the muzzle flash layer to open the layer effects panel and we're going to add some outer glow. Set the glow color to a light green and note the settings in the pic. http://i117.photobucket.com/albums/o...n_bucket/9.jpg -Up next is the MG gunner's IR laser. Start with a white line 5 px thick. Right click on the layer and rasterize it. http://i117.photobucket.com/albums/o..._bucket/10.jpg -Now we select it with the magic wand and apply the light outer glow like the muzzle flash. Settings in the pic. http://i117.photobucket.com/albums/o..._bucket/11.jpg -Now chop up the laser with your eraser with various opacities to give the laser a look like its catching on dust in the air. http://i117.photobucket.com/albums/o..._bucket/12.jpg -You should be pretty familer with the glow effect by now. Draw two(or however many) dots for your flares on a new layer and on another layer draw some smoke. Apply glow to the flares. http://i117.photobucket.com/albums/o..._bucket/13.jpg -And we add now the finishing touches, flatten the image and use film grain to add NVG grain and washout. http://i117.photobucket.com/albums/o..._bucket/14.jpg
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NEW WEBSITE AND MEDIA UPDATE! 9/22 ==================================== Lead developer of the Combat Simulation Project Visit us at our website: http://combatsimulationproject.info ==================================== IRC |
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13-09-2009, 11:50 AM
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#2 (permalink) |
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Senior Member
Join Date: Aug 2009
Location: UK
Posts: 593
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Ryujin. Excellent Idea.
I shall have a good look at this. I am going to try Gimp myself. But I'm sure this will be a great help TYVM Edit: Thanks for the tutorial. it's really helpful. I really like shot 6... just before you add the green. Do you have that stage as a photo? If so, could you please post it? I'd like a copy of that TY Also. Not being picky.. I just noticed...shouldn't there be a glow on back end of plane? I really like the Final Photo too. Thanks for spending time to help noobs like me
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-==ooOOOoo==- -=Death before Dishonour=- -==ooOOOoo==-
Last edited by InstantWarfare; 13-09-2009 at 12:07 PM. |
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13-09-2009, 04:45 PM
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#3 (permalink) | |||
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Senior Member
Join Date: Oct 2007
Location: United States of America
Posts: 1,550
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Quote:
Quote:
.Quote:
If anyone has any requests, post em!
__________________
NEW WEBSITE AND MEDIA UPDATE! 9/22 ==================================== Lead developer of the Combat Simulation Project Visit us at our website: http://combatsimulationproject.info ==================================== IRC |
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13-09-2009, 05:20 PM
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#5 (permalink) |
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Senior Member
Join Date: Oct 2007
Location: United States of America
Posts: 1,550
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Unfortunately, no. That's why photoshop costs so much, its 10x more powerful software.
Try Gimp, its not quite as powerful as photoshop, but its free. I think you *should* be able to do everything I showed in Gimp too, but I don't know how different the controls are. http://www.gimp.org/
__________________
NEW WEBSITE AND MEDIA UPDATE! 9/22 ==================================== Lead developer of the Combat Simulation Project Visit us at our website: http://combatsimulationproject.info ==================================== IRC |
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14-09-2009, 02:22 AM
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#7 (permalink) | |
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Senior Member
Join Date: Oct 2007
Location: United States of America
Posts: 1,550
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Quote:
I'll have another tutorial out pretty soon, with another set of commonly unknown techniques. I think I'll try to work shadows, more soft effects, lighting, smoke/fire, extending the picture, and explosions into the next one. Might be a bit of a crazy picture...
__________________
NEW WEBSITE AND MEDIA UPDATE! 9/22 ==================================== Lead developer of the Combat Simulation Project Visit us at our website: http://combatsimulationproject.info ==================================== IRC |
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