Multiplayer
1. Will there be a built-in race-list interface (ala NASCAR 2002) or is there perhaps a 3rd-party race list app available (or in the works) like VROC for GPL or maybe even GameSpy?
2. Will it have direct IP conn capability?
3. How many online players maximum will it allow?
4. How do the physics in multiplayer compare to EA's F1 2002 and Sierra's N2002?
5. What are the hosting server's minimum system and bandwidth requirements?
I've been a racer (driver and SCCA course worker) for over 15 years, and I've been a PSL holder at Texas Motor Speedway since it opened. The best racing on the planet occurs when the IRL runs at TMS. I hope this game captures the true essence of IRL open wheel cockpit-view SIM racing!
Thx guys,
Tekla
|