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Old 06-01-2003, 10:47 AM   #1 (permalink)
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Default IGI 2 System req...

Anyone who knows the system requirements for IGI 2???
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Old 06-01-2003, 11:13 AM   #2 (permalink)
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They are given in the Beta readme !
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Old 06-01-2003, 05:19 PM   #3 (permalink)
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Unoffical FAQ
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Old 12-01-2003, 05:59 PM   #4 (permalink)
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working fine at the moment, site occasionally gets too popular and you need to try again later.
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Old 12-01-2003, 06:13 PM   #5 (permalink)
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the minimum and recommended requirements are listed here too http://www.codemasters.com/downloads...owdetails=5029
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Old 12-01-2003, 07:10 PM   #6 (permalink)
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Default 1.4Gb game - largest game ever

Technical Description


(i) Minimum Requirements

Windows 98/ME/2000/XP
DirectX 8.1
Pentium III or Athlon at 700Mhz
128Mb RAM
Supported 32Mb Graphics Card
DirectX 8.1 Compatible Sound Card
8x CD-ROM
1.9Gb Hard Disk Space
(1.4Gb for game, 500Mb free after installation)
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Old 12-01-2003, 07:19 PM   #7 (permalink)
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Uhm, 1.4GB the biggest game ever? That's just one 700MB CD worth of compressed data. What about GTA3, Dungeon Siege, etc, etc, etc?
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Old 13-01-2003, 01:32 PM   #8 (permalink)
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Cool Options

does any one know what options will be available in tweeting the game?

If the system req start from a PIII 450, then there must be loads. No point in getting the latest rig if I can't use it.

Besides, the first IGI lacked the tweeting. There were just too few options....
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Old 14-01-2003, 12:56 PM   #9 (permalink)
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Default Re: Options

Quote:
Originally posted by [AGN] -Prezes-
Besides, the first IGI lacked the tweeting. There were just too few options....

I totally agree about the lack of graphics tweaking options in IGI #1 - there does not seem to be many more in the new version of the game either!!
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Old 15-01-2003, 12:14 AM   #10 (permalink)
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I don't know about MP, but on the SP demo you can change: resolution, textures, models, water effects, AA, tree detail, lens flare, bullet decals...plenty, basically. It doesn't run half as well as IGI though.
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