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Old 28-02-2009, 12:31 AM   #11 (permalink)
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arent they also making the lvl 50-60 mobs weaker? , therfor you would need less dps to kill 1? , maybe wait and see what happends in book 7 , then start whining afterwards?
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Old 28-02-2009, 01:42 AM   #12 (permalink)
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Originally Posted by MéLAnoR View Post
[*]Give hunters some chance against a creep zerg.
WTH? :P

"haai, im surrounded by 40 creeps all with a ugly , hungry and mean face preparing to tear all my limbs apart....and i wanna SURVIVE?"
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Old 28-02-2009, 01:44 AM   #13 (permalink)
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some really sound like anyone stole their lollypop...grow up...

I've 4 L60 including a hunter and I can tell you the damage diffrence was
beyond good and evil...That's an adjustment not a nerf...
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Old 28-02-2009, 02:02 AM   #14 (permalink)
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WTH? :P

"haai, im surrounded by 40 creeps all with a ugly , hungry and mean face preparing to tear all my limbs apart....and i wanna SURVIVE?"
well there are some classes surviving that still
anyways you ll be farmed by bas in book 7 good luck with that.
we ll see what happens with pve.
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Old 28-02-2009, 03:16 AM   #15 (permalink)
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Well deserved When I look at it all I only see the OP'ness being nerfed

Hunter are still the most deadly class in this game from range, and what u think is a big nerf are just medium large excepted nerfs to what was too good.
I don't know the magnitude of the nerf but I remember the month of the hunter and I start feeling bad about it. And the LIs global DPS nerf should have been enough. After all, we are a class with no self heals or panic buttons (don't even get me started on the uselessness of DF, it just saves you the repair bill).

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Originally Posted by Viceciceror View Post
arent they also making the lvl 50-60 mobs weaker? , therfor you would need less dps to kill 1? , maybe wait and see what happends in book 7 , then start whining afterwards?
Yes, but to counter that there is the global nerf to LIs DPS... so I guess we're back to "if a hunter can solo it, it isn't a challenge for anyone else"

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WTH? :P

"haai, im surrounded by 40 creeps all with a ugly , hungry and mean face preparing to tear all my limbs apart....and i wanna SURVIVE?"
I would rather like devs did something real to discourage zergs (they discouraged raids, but the mindless zerg is still there everyday camping Tol-SB-EC). I'm fine with the low survivability if our single target DPS stayed as the absolute best, as our class description states it.

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Originally Posted by Sidamos View Post
some really sound like anyone stole their lollypop...grow up...

I've 4 L60 including a hunter and I can tell you the damage diffrence was
beyond good and evil...That's an adjustment not a nerf...
Comparing DPS between different classes... riiiight. Hunter is single target DPS nuker. The class role SAYS it shouldn't compare to non-DPS classes. And on sustained DPS (aka power regen build with endurance)... champs get very close and they really shouldn't (or give us their survivability options). RKs will have it a lot better on the balance table with LIs nerf. So, where does that leave us?

In the meantime some things that need help...

- nothing is ever said about fixing the ISB animation.
- nothing is done about the completely useless fleet stance (both normal and legendary suck big time)
- nothing is done about one of our "alleged" primary skills: barbed arrow. It remains unslotted, along with Scourging Blow. If I want dots I'll keep using fire oil: the bleed isn't common damage, It is up most of the time on a sustained combat, and it doesn't cost unreasonable amounts of power. Scourging Blow just sucks because BA sucks...
- Press Onwards needs same cd on improved version than in normal version. Pls.
- More slot bars or just 1 port skill. For the love of god.
- DS cd needs revisiting on the legendary version. It is a 6 trait (5 line + legendary) bonus specializing into main cc role giving up DPS, and we can't chain-mez, even with a 1st age legendary weapon with its most expensive legacy maxed out.
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Old 28-02-2009, 05:18 AM   #16 (permalink)
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Oh come on it's a blattent nerf in response to all those whining about the DPS hunters do in PvP, nothing else. The crap about .. fellowship can't handel and 'aggressive' hunter is just plain simple 'bull' hunter can swap stance and have a skill called beneath notice, seriously not some thing right here. never mind i can get rid of by 'fellowship' bow that i used to reduces threat and do less damage.

I am sad that with this adjustment hunter have not got some thng back in return...

The thing i am REALLY anoyed about is the adjustment to rightoues bow What is that all about? there is no reason for the skill to be touched it wasn't over powered before, i suspect Dev are trying to force hunters in to using one of the other legendieres they have produced which are simply poo on a stick just to justify thier 'cleverness' on invention.

Sorry i simply annoyed over the HUGE nerf, normally i would adjust and probably will but... the whole thing is just 'rank'.

by the way any one notice how the two new 'glory boys' have got a large boost there dps especially runekeeprs. ROFL... i watched a level 54 rune keeper own 5 different level 60 hunters in a row in dolvin view once and only one hunter managed to get the rk to 50% HP and he was a PvP junkie.

Good thing for me i have a captain which will now equal the hunter for DPs and wins hands down on surviveability, also with the boost to minstrels dps etc (and they are getting a HUGE leg up) i might start soloing with that one too for fun.


Summary:-

Hunter is no longer top of the tree for dps it looks like they want 2 or more other classes equal to hunters on single target dps regardless of the fact said classes will win hand down against hunter on multiple target dps. I am sure hunters will trait for high dps and the 'adjustment wont affect the 'better' hunters to much and will 'get over it', however these changes will leave a bad feeling about the game and how is developing for hunters for a few mounths to come.
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Old 28-02-2009, 05:21 AM   #17 (permalink)
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Heh here we are, the crying was loud enough. It is funny to read all the fixing and improvements of other classes and then check hunter changes - typo fixes already working pretty good, some blatant "buff" and couple of nerfs.

Improved Swift Bow - From what I have read, 3rd arrow was reduced to do 65% damage. No fix to the animation. Meh...

Quality of Mercy's multiplier has been reduced - I can live with that, in my opinion it was really pretty high, we will see how much it is nerfed.

The Super Critical Magnitude of Merciful Shot has been reduced to allow for stacking modifiers - I don't really get the second part, but reducing merciful shot dmg output even more...

Concerning the bowmaster trait setup - From what I have read it is reduced by like 5% overall. Well not that big deal, but why developers didn't focus on making other trait setups more viable and actually usable.

Bow of the Righteous growth at 50+ has been slowed. - Hmm personally I don't see this as a very big nerf if the post on US forums is true that it is reduced by 1/3. I can live with that.

Quick Shot has been slightly reduced at 51+ to take into account the larger weapon contributions of post-Moria. - This change I really really don't like. Imho quickshot is perfectly fine and I don't understand why to change it.

Legendary Fleet stance now adds a 10% attack speed buff. - Haahah this is a good one. After I read the nerfs and was a sad panda, this joke made me laugh. If it will add another -10% to inductions that would be different.

Other changes I don't even consider worth mentioning.

Quote:
Originally Posted by tmp View Post
I think it's more thanks to the stuff like lore-master and hunter duoing group instances like 16th hall...
- all bosses are getting root immunity, that will fix it imho

Quote:
Originally Posted by Sidamos View Post
some really sound like anyone stole their lollypop...grow up...

I've 4 L60 including a hunter and I can tell you the damage diffrence was
beyond good and evil...That's an adjustment not a nerf...
- Oh noes. single target dps class was doing much more dmg then healer or crowd controllerl!!!!!!!!


As I see it, the fact that we can kill greendot warg in ettenmoors in few shots is more important then being a viable part of fellowship in instances and raids. Way to go!

What really ****es me off is that the forum trolls and whiners finally get what they asked for "omfg nerfff OP hunterzz".

And some nice quotes from US forums

Quote:
Single target DPS is our class. Christ, EVERYONE knows that. They do, but they'll cry like children when they're killed by a Hunter in PvMP. Why don't we hear about Guardians that hold aggro too well? Or Minstrels who heal too well? Or Champions who AoE DPS too well? Or Burglars who debuff too well? Or LMs that CC too well? Or Captains that buff too well? Where are their nerfs? Why are there no tears being shed over them? Oh, right. Because they aren't single DPS classes.
Quote:
The perception that hunters deal significantly more burst damage is just that. Even on even-con normals, a decent champion will equal a similarly-skilled/geared hunter, and on anything that lasts longer than ten seconds, they'll pull ahead. The only "advantage" hunters have is the ability to occasionally produce impressive-looking numbers from specific skills under specific circumstances, which invariably makes those without any knowledge of the mechanics of the class believe we're doing insane amounts of damage.
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Last edited by Lenin_; 28-02-2009 at 05:34 AM.
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Old 28-02-2009, 05:47 AM   #18 (permalink)
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As I see it, the fact that we can kill greendot warg in ettenmoors in few shots is more important then being a viable part of fellowship in instances and raids. Way to go!

What really ****es me off is that the forum trolls and whiners finally get what they asked for "omfg nerfff OP hunterzz".
No mate you could kill any creep with a few shots ,you could one shot(or 2 shot ) most of the times a green ring.....
Just for once you pvers accept there is a freaking pvp in this game too and a lot of ppl plays it and they want to have fun like you ....this nerf needed to be done for pvmp ,dunno how bad it will be for pve but i know for sure you will be needed in groups
To the guy that said that champs shouldnt be closed when hunters used endurance stance ...LOL what you think champs are ....maybe ,lets say maybe dps class......
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Old 28-02-2009, 06:04 AM   #19 (permalink)
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Originally Posted by nonsferatou View Post
No mate you could kill any creep with a few shots ,you could one shot(or 2 shot ) most of the times a green ring.....
Just for once you pvers acceot there is a freaking pvp in this game too and a lot of ppl plays it and they want to have fun like you ....this nerf needed to be done for pvmp ,dunno how bad it will be for pve but i know for sure you will be needed in groups
To the guy that said that champs shouldnt be closed when hunters used endurance stance ...LOL what you think champs are ....maybe ,lets say maybe dps class......
Well if they managed to get different skills mechanics in ettenmoors (like DF), can't they adjust the changes concerning "one-shotting" creeps only to ettenmoors? Like lower our critical hits or something only when we are in that region.

And yes champs are dps class, but they can take down multiple mobs down much faster then any hunter can. And one of the main differences between champion and hunter should be the aoe vs single target damage output.
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Old 28-02-2009, 06:34 AM   #20 (permalink)
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lol
This isnt any news rly. just back to the start of the game again, be good, and be nerfed.
Maybe roll a guardian now and then i attleast got a chance to survive....

but i told you all but no one lisend.

"All this crying from creeps that we one shot em, and they want oure dps down,what wil happen then, no escape skill and no dps,hmm.... "

taken from this post i made some time ago
What did we get when we lost df in pvmp?


and then again like after every update in this game whe have to learn to play oure class again


sad
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