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Old 25-09-2010, 06:48 PM   #1 (permalink)
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Default Confirmed Race AI is Phoney

The AI seen driving round the track bares little relation to the times posted.


Proof
Just raced on Bahrain and started in sixth. At the end of the 1st lap i was second. My lap time was 2:03. Webber was in first, he was at most a second a head on track yet his lap time was 2:00. The big issue was Kubica. He was 3rd, yet his lap time was 1:59. This is impossible. There is no way that on the first lap Kubica can go round the track 1 second quicker than Webber, 4 seconds quicker than me and still end up in 3rd at the end of said lap.

If the AI we see on the track are not posting the lap times and just populated like cars in GTA that would explain lots of the issues I have with the game

No split times - cause the AI isnt actually lapping

Strange AI pit stops(questioning whether the AI has made a pit stop)

No penalties for the AI


This game is a time trial with the AI just there to act as blockers of the racing line. The AI difficulty isnt how well they drive just how aggressively they defend the racing line. Should really have expected this from a game based on a rally engine.
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Old 25-09-2010, 06:53 PM   #2 (permalink)
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Quote:
Originally Posted by munch munch View Post
The AI seen driving round the track bares little relation to the times posted.


Proof
Just raced on Bahrain and started in sixth. At the end of the 1st lap i was second. My lap time was 2:03. Webber was in first, he was at most a second a head on track yet his lap time was 2:00. The big issue was Kubica. He was 3rd, yet his lap time was 1:59. This is impossible. There is no way that on the first lap Kubica can go round the track 1 second quicker than Webber, 4 seconds quicker than me and still end up in 3rd at the end of said lap.

If the AI we see on the track are not posting the lap times and just populated like cars in GTA that would explain lots of the issues I have with the game

No split times - cause the AI isnt actually lapping

Strange AI pit stops(questioning whether the AI has made a pit stop)

No penalties for the AI


This game is a time trial with the AI just there to act as blockers of the racing line. The AI difficulty isnt how well they drive just how aggressively they defend the racing line. Should really have expected this from a game based on a rally engine.
Don't bother, this game is in Alpha testing
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Old 25-09-2010, 06:54 PM   #3 (permalink)
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I haven't played with Ai much, online is fun enough, tried AI in online sessions, legends are fast...
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Old 25-09-2010, 06:55 PM   #4 (permalink)
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You say the AI don't get penalties and I certainly agree they don't get them enough. However, in my last race my team mate got disqualified. I have no idea what happened to him. I got a message saying he was out of the race and at the end it said DSQ by his name (as oppsed to DNF).
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Old 25-09-2010, 06:57 PM   #5 (permalink)
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You say the AI don't get penalties and I certainly agree they don't get them enough. However, in my last race my team mate got disqualified. I have no idea what happened to him. I got a message saying he was out of the race and at the end it said DSQ by his name (as oppsed to DNF).
probably ignored a blue flag, this is how most ai gets DSQ
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Old 25-09-2010, 07:01 PM   #6 (permalink)
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So as well as the qualifying times being fabricated, are we now saying that the times throughout the whole race are fake too.

OMG, if this is true it's absolutely bloody disgraceful. Why would you ever design ANY racing game with this as part of the mechanics? It can't be true, it just can't.
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Old 25-09-2010, 07:02 PM   #7 (permalink)
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You mean phony...
Or are you really trying to tell us the AI are like telephones?
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Old 25-09-2010, 07:05 PM   #8 (permalink)
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Quote:
Originally Posted by munch munch View Post
No split times - cause the AI isnt actually lapping
Now it makes sense why they haven't implemented time between cars! I'm always getting messages from the engineer: "'Car' is 5secs ahead" when he's just infront of me, within a car's length.

I can't believe they've actually done this and expected to get away with this blatant bull****, it's disgusting. All the fundamentals of F1, hell, even track racing games, is not in this game!
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Old 25-09-2010, 07:10 PM   #9 (permalink)
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Explains the lack of time between cars infront and behind. I've noticed this as well. I was racing and Webber was in front of me, I was on his tail the whole time yet he was 3 seconds faster than me. Quite the disappoint.
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Old 25-09-2010, 07:11 PM   #10 (permalink)
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Quote:
Originally Posted by TheLumpInMurray'sThroat View Post
Now it makes sense why they haven't implemented time between cars! I'm always getting messages from the engineer: "'Car' is 5secs ahead" when he's just infront of me, within a car's length.

I can't believe they've actually done this and expected to get away with this blatant bull****, it's disgusting. All the fundamentals of F1, hell, even track racing games, is not in this game!
Wow if true this really is crazy. Surely actual lap-times has to be a MAIN feature of a F1 Game rather than all this press interview stuff (As Much as I like it)?...
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