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| DIRT: The Game The new Colin McRae game. Talk in here. |
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#1 (permalink) |
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Junior Member
Join Date: May 2006
Location: Serbia
Posts: 3
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First,iv think abouth car set up,must be like in cmr 02,whit some add-on stuff,
may be you take a look,on "microprose"GP,end will see how one good car set up supose like to be,i no-there is dufereent tipe of car,but never minde-if you want make game for tru lovers of race,end siriosly drivers(if you can make a- game,which "for children not purpose")like "yoda" seeszzz,thet means everything (bumpeers,tyerss,shift only manual end semi-manual"secvencional"- gear shift like automatic bzzzzzuuuuaaahhhhahahaha,then-diferential betwin,front end rear traction- must be much more combination.etc.. then you must think abouth physics of every car separatly,impreza can not be good on tarmac in short curves,like peugeot206,but peugeot206 can not be good like impreza on gravel end hevy gravel in long curves etc, Every thing what iv say is just a small part of all things what iv mean to be makeit ,oh yes,look of the cars must be custom,like-i like black collour,someone elss like blue etc,it is very simple cod for programers,end names,what is purpose of subscrabe of name in championship when on my car stand name "collin bla bla " i supose ,but one thing i think willbe superb,if you put it on camera or replay of reality driving of relly champions end his mates- carlos saincz,gronhholm,etc,like in "microprose"GP you can see how michal schumaher driving his bolid thru curves of MONZA or SAN MARINO or etc, I THINK THET CAN BE REALY SCORE BIG FAN RANX71 |
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