Go Back   Codemasters Forums > MMO Games > The Lord of The Rings Online / Der Herr der Ringe / Le Seigneur des Anneaux > LOTRO Classes > Captain
Sign In
Register on CodeM


Captain For discussion relating to the Captain class.

Reply
 
LinkBack Thread Tools Display Modes
Old 23-05-2007, 04:12 PM   #1 (permalink)
Senior Member
 
Abraxus's Avatar
 
Join Date: Jul 2004
Location: Vienna, Austria
Posts: 170
Default Oathbreakers Shame needs some love..

I´m very disappointed by my first legendary skill, its a 35% damage resistance debuff which only lasts for 10 seconds and only comes up every 15 mins.

For soloing this is useless and in groups its a pain to coordinate it, since in random pick-up groups most members will just miss to use their best dps skills while the debuff is up, also 10 seconds isnt enough to make a noticeable dent in any master elite mobs.

This skill needs a workover to be called "legendary".
Abraxus is offline   Reply With Quote
Old 23-05-2007, 06:45 PM   #2 (permalink)
Member
 
Join Date: Jan 2007
Location: Germany
Posts: 41
Default

Captain traits in general aren't terribly exciting. Herald of Hope and Turn the Tide are pretty good, a couple more are somewhat useful, but quite a couple of them outright stink. ( Not to mention I currently have to burn most slots for power reduction, but that's hopefully being adressed in June ).

My guardian on the other hand has tons of cool and very well fitting stuff already in the sub lvl 20 group of achievements. Harasser, Stinging Blow, the dmg on Block and power on Block ( these are still bugged tho ) and controlled breathing are things to look forward to and to actively pursue.

Traits are one of the areas Captain definitely still need work in.
Blurps is offline   Reply With Quote
Old 23-05-2007, 09:37 PM   #3 (permalink)
Senior Member
 
Join Date: Jan 2006
Location: United Kingdom
Posts: 330
Default

I have to say so far the captain has been a disapointment to me. The characters I played in beta were so much more fun to play (champion, Hunter and burglar).

I know captain is a support character, but he is dull and the skills are not very interesting.....don't even talk about soloing - it is like the Paladin in WOW for boredom factor.
I feel like rolling something else already, but don't like the idea of doing the early levels yet again...
__________________
Name: Silvercue
Race: Man
Class: Captain
Vocation: TBC
Server: EN-RP Laurelin
silvercue is offline   Reply With Quote
Old 24-05-2007, 12:04 AM   #4 (permalink)
Senior Member
 
Abraxus's Avatar
 
Join Date: Jul 2004
Location: Vienna, Austria
Posts: 170
Default

In my opinion the Captain needs better buffs and also needs higher dps in one-vs-one combat. Especially since it is the Captains job to take on enemy leaders and act as an example. Therefore it would go along fine with the Lotr lore.
Abraxus is offline   Reply With Quote
Old 24-05-2007, 05:15 AM   #5 (permalink)
Senior Member
 
Join Date: May 2003
Posts: 403
Default

And any moment know we'll get the usual "Don't change my captain!!!!11" brigade in telling us we don't need improvement.
__________________
Kamanth - Captain of Gondor

Formerly known as Lord Kagato RR11 Armsman of DAOC.
Kamanth is offline   Reply With Quote
Old 24-05-2007, 09:25 AM   #6 (permalink)
Senior Member
 
CukyDoh's Avatar
 
Join Date: Jan 2006
Location: United Kingdom
Posts: 114
Default

Quote:
Originally Posted by Kamanth
And any moment know we'll get the usual "Don't change my captain!!!!11" brigade in telling us we don't need improvement.
You definately do imo. I'm a champion, but I'm grouped 24/7 with my Captain friend.

Unlike what someone said above, I don't think that you need more soloing ability (even though, yes you do suck at soloing), because you're not meant to be a solo class, in a similar way to minstrel, burglar and lore master - Mind you, I think Turbine have definately aimed at no-one being a solo class, whether implemented well or not.

Imo what the captain needs is more and better buffs. Your heals are somewhat useless, and maybe should be swapped for more buffs? At least you are getting FINALLY your ability to SELF-heal and SELF-buff in June thank god! So maybe that should make a few of you feel a bit better. But I would love to either see a useful heal that doesnt take all your power in one go, or a wider range of buffs, and more powerful buffs. In the party I'm in, the Captain doesn't really contribute to heals or dps, at least not to the degree that it would matter if he just stood there, but considering this, the main role I see for him is to buff and use his herald to off tank were possible. You need more/better buffs! A legendary buff would be luverly!
CukyDoh is offline   Reply With Quote
Old 24-05-2007, 01:47 PM   #7 (permalink)
Senior Member
 
Abraxus's Avatar
 
Join Date: Jul 2004
Location: Vienna, Austria
Posts: 170
Default

Quote:
Originally Posted by CukyDoh
You definately do imo. I'm a champion, but I'm grouped 24/7 with my Captain friend.

Unlike what someone said above, I don't think that you need more soloing ability (even though, yes you do suck at soloing), because you're not meant to be a solo class, in a similar way to minstrel, burglar and lore master - Mind you, I think Turbine have definately aimed at no-one being a solo class, whether implemented well or not.

Imo what the captain needs is more and better buffs. Your heals are somewhat useless, and maybe should be swapped for more buffs? At least you are getting FINALLY your ability to SELF-heal and SELF-buff in June thank god! So maybe that should make a few of you feel a bit better. But I would love to either see a useful heal that doesnt take all your power in one go, or a wider range of buffs, and more powerful buffs. In the party I'm in, the Captain doesn't really contribute to heals or dps, at least not to the degree that it would matter if he just stood there, but considering this, the main role I see for him is to buff and use his herald to off tank were possible. You need more/better buffs! A legendary buff would be luverly!
Shooo, go back to the champ forums cause you guys get so much love its impossible

Anyway, the self heal will be useless because of its casting time and the little amount that it provides, the times you will get hit during casting will inflict more damage than the heal can make up. The little selfbuffs will hardly make a difference.

Atm the pet cannot tank, anything of Elite level rips through it and comes straight for you if you cast a heal on the pet, since even with the aggro skill it cannot hold an enemy and I dont want to mention the useless armaments or the pitiful dps of it.

Im 47 now and if it werent for the combat ress, upgraded Rallying Cry and the Harms Way/Last Stand combo I would be worthless in a group and keep in mind that these skills have 30 and 15 mins cooldown or need a dead mob.
Abraxus is offline   Reply With Quote
Old 24-05-2007, 04:41 PM   #8 (permalink)
Senior Member
 
Zampano's Avatar
 
Join Date: Apr 2007
Location: United Kingdom
Posts: 2,128
Default

Not worthless in a group, by any stretch. It is just hard for others to see what we provide, and sometimes hard for us to see what we have done. Our skills aren't "overt" for the most part, they act behind the scenes, behind the front line, to enhance the natural abilities of the rest of the fellowship.

Those other members might think it is wholly their ability that is causing the great rate of criticals on the target (not noticing the Buff and the Mark on the target), the tank might think he has done well against several mobs with only 400HP left (not noticing the Herald of Hope's +400HP Buff and the healing mark on the target).

It is not our skills that our lacking, it is merely the fact that they largely go unnoticed. And as for useful skills, the traited Routing Cry is a must for fellowships.
__________________
Arathrandir Elena
“Even in the clouded sky of the darkest night, a single star might be seen”
~Honour~The Western Alliance~Valour~
Former Captain of the Guard - 3rd Company, 2nd Watch
S.B.
Zampano is offline   Reply With Quote
Old 24-05-2007, 06:27 PM   #9 (permalink)
Member
 
Join Date: Jan 2007
Location: Germany
Posts: 41
Default

Quote:
Originally Posted by CukyDohImo
Imo what the captain needs is more and better buffs.
Uh, no thank you. I'd rather not be a buffbot. Casting the buffs and /follow is just not my idea of fun.

Quote:
Originally Posted by CukyDohImo
Your heals are somewhat useless, and maybe should be swapped for more buffs?
See above.

Quote:
Originally Posted by CukyDohImo
But I would love to either see a useful heal that doesnt take all your power in one go, or a wider range of buffs, and more powerful buffs.
So I'd have the choice between healbot or buffbot ? Wow, I'm so grateful. Maybe I could be both at the same time for extra fun ?

Quote:
Originally Posted by CukyDohImo
In the party I'm in, the Captain doesn't really contribute to heals or dps, at least not to the degree that it would matter if he just stood there, but considering this, the main role I see for him is to buff
Because the class does not reward or require an active playstyle we'll make it even more inactive ? Yea, right.
Blurps is offline   Reply With Quote
Old 25-05-2007, 05:00 AM   #10 (permalink)
Senior Member
 
Join Date: May 2003
Posts: 403
Default

Quote:
Originally Posted by Blurps
Uh, no thank you. I'd rather not be a buffbot. Casting the buffs and /follow is just not my idea of fun.



See above.



So I'd have the choice between healbot or buffbot ? Wow, I'm so grateful. Maybe I could be both at the same time for extra fun ?



Because the class does not reward or require an active playstyle we'll make it even more inactive ? Yea, right.
So you don't want to heal and don't want to buff, and then you go and choose a class who's main feature is buffs and as a support class secondary healer ?

And then have the cheek to criticise people who want to improve our main advertised features?

I suppose next you'll be saying they shouldn't give champions heavy damage because some champion players might not want to be dps, yeesh.
__________________
Kamanth - Captain of Gondor

Formerly known as Lord Kagato RR11 Armsman of DAOC.
Kamanth is offline   Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT. The time now is 10:56 PM.


Powered by vBulletin®
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.