View Full Version : Bigger / Joint bank account.
I think that a larger or joint bank account for your characters would make the game better.
I find it a real pain in the backside when i get an item on one of my characters which would be great for one of my others and then have to find a way to switch it over.
What i thought about would be keeping the current account at 20 items BUT
as your characters gain access to the marketplace and therefore availability to use the bank, instead of keeping the accounts seperate i.e. 2 accounts both holding 20 items, merge them into 1 account holding 40 items. That way switching things between the 2 characters is a lot easier and you havent got to worry about losing items through the trading / log off / log on / trade back system. Aswell as this it also saves a hell of a lot of time!.
Obviously with a max of 5 characters that would mean a joint account of 100 items or you could reduce the accounts by 5 items when they are merged so 2 accounts would normally be 40 items merged it would be 1 account of 30 items. There is certainly a way to ease the current system and this is just an idea which has probably been mentioned before but if anyone else has any thoughts or just an opinion on this then chirp up :)
Safe travels all !
MoxArken
16-03-2006, 10:07 AM
it has been mentioned before, and there is no justification for a joint bank accounts other then for lazy people
Wolf81
16-03-2006, 11:33 AM
Lazy people? I call that comfort and user-friendliness! Shared bank accounts for all characters in WoW and EQ2 certainly weren't there just because of "lazy people". :P
The recall button is also just for "lazy people", but does that one need justification? Gimme my joint bank accounts!
it has been mentioned before, and there is no justification for a joint bank accounts other then for lazy people
Thankyou for your short and opinionated reply, but a lazy person is someone who cannot justify their answer. When you end up spending 1 - 2 hours attempting to switch items between your 5 chars whilst finding someone who has the space available to help you then maybe you will see the sense or even just the fact that it has its advantages.
safe travels all :)
Wolf81
16-03-2006, 11:47 AM
Heck, if it was just finding someone to help you move items from one character to another, but you try and find someone *trustworthy* to hold your stuff for a moment when nobody in your buddy list is online! I've asked around for help with that on the forums here once and all I got was an insult and no further replies. Now if that isn't enough justification for joint bank accounts, then I dunno what...
Demarigny
16-03-2006, 02:43 PM
I'm disinclined to agree that this is a good idea. Having a joint/lazyboy bank account will steadily erode the economy. Being able to pass good items and large amounts of cash back and forth between alts will just wind up with vastly overpowered lvl1 characters and a legion of alts that are just used for farming loot and gold.
As for finding someone trustworthy to transfer your gear, that's part of the risk of it. A player I've never met before transferred some 10,000gp of goodies through me with no problems at all, and I was well repaid for my troubles (thanks trav!) - the whole transaction took about 5 minutes and I got 550gp for my part in it. Expecting to transfer the entire inventories of four alts to your main is asking a lot, asking to transfer five or six items from an alt or two is fair enough, especially if you pay your mule.
If you ask nicely, you'll most likely find someone who'll help. If you pick wrong and your gear gets nicked - sorry, that's the risk you take. Of course, your guild members should be safe to rely on.
Elsin
16-03-2006, 04:17 PM
Personally I would hate to see this - when something similar happened in EQ1 years back I immediately thought - jeez, they have just legalized cheating. Now I must admit my view has relaxed somewhat having played other MMOs and being forced to accept (if only to keep up with the uber twinks) that for some reason my high level evil character does want to donate a massive amount of cash to my 1st level paladin. But this game is new and it is attracting roleplayers much more than EQ, AC or WoW ever has and although I don't necessarilly want to see game mechanics that force roleplaying I certainly don't want to see mechanics that encourage people to not roleplay.
The day I group up with a bunch of low levels and one of em runs through the dungeon single handed because he has ''uber 1337 OMFGWTFLOLZBBQPWNEDEPIX!!'' gear will be the day I go back to WoW and accept that there will never be a mmoROLEPLAYING game.
deveraux
16-03-2006, 04:25 PM
5-6 more slots would be just perfect. the thing is, after a few (short- and one long) missions my inventory is packed with collectors stuff.
a too big vault would have a bad influence to the game econemy (as mentioned before). everyone would hoard their items. thats not good either.
but to be forced to check up with the collectors after evey missions is just annoying and breaks the game-flow in my opinion.
Wolf81
16-03-2006, 05:14 PM
Personally I would hate to see this - when something similar happened in EQ1 years back I immediately thought - jeez, they have just legalized cheating. Now I must admit my view has relaxed somewhat having played other MMOs and being forced to accept (if only to keep up with the uber twinks) that for some reason my high level evil character does want to donate a massive amount of cash to my 1st level paladin. But this game is new and it is attracting roleplayers much more than EQ, AC or WoW ever has and although I don't necessarilly want to see game mechanics that force roleplaying I certainly don't want to see mechanics that encourage people to not roleplay.
The day I group up with a bunch of low levels and one of em runs through the dungeon single handed because he has ''uber 1337 OMFGWTFLOLZBBQPWNEDEPIX!!'' gear will be the day I go back to WoW and accept that there will never be a mmoROLEPLAYING game.
Oh boy, what nonsense! Look, if I have a level 6 fighter and a level 6 wizard and my wizard finds a cool sword my fighter could use, then WHAT THE HECK is your problem when the game allows me to simply move the item from one char to another using the ingame bank?
Legalizing cheating? Spare me! Level 1 chars cannot use +5 stuff, anyway, and if I want to move stuff from one char to another, then I do so, even if it's with the help of guild mates! There is nothing wrong with that and joint bank accounts would only make things, which are already happening, a lot easier.
I don't see how allowing my characters to trade stuff with each other gets in the way of ROLEPLAYING, but maybe your definition of roleplaying is just a little weird.
I'm disinclined to agree that this is a good idea. Having a joint/lazyboy bank account will steadily erode the economy. Being able to pass good items and large amounts of cash back and forth between alts will just wind up with vastly overpowered lvl1 characters and a legion of alts that are just used for farming loot and gold.
As for finding someone trustworthy to transfer your gear, that's part of the risk of it. A player I've never met before transferred some 10,000gp of goodies through me with no problems at all, and I was well repaid for my troubles (thanks trav!) - the whole transaction took about 5 minutes and I got 550gp for my part in it. Expecting to transfer the entire inventories of four alts to your main is asking a lot, asking to transfer five or six items from an alt or two is fair enough, especially if you pay your mule.
If you ask nicely, you'll most likely find someone who'll help. If you pick wrong and your gear gets nicked - sorry, that's the risk you take. Of course, your guild members should be safe to rely on.
Ok......let me get this right then..........
You have no problem with finding someone to pass your items / cash to, to hold onto while you bring on another character so they can pass it all back to you again.
.....But.....
You dont like the idea of having a single bank account shared by all your characters........
If you ask me they are both the same thing EXCEPT one of them doesnt need a middle man. :)
( Oh, and of course because you wont need a middleman then you dont have to pay someone to help ).
Vantor Veileth
16-03-2006, 11:38 PM
True. Since magic items have lvl requirements there's no problem with having a shared bank account.
What troubles me more though, is the inventory. It's too damn small with all these collectibles going around.
Maybe try putting 1-2 more panels, make bag of holding (all 3 types) available (which is a nice and balanced item) with the apropriate holding capacity (slots and weight, just like the normal inventory).
I think this should fix things up :D
Elsin
17-03-2006, 12:26 AM
Oh boy, what nonsense! Look, if I have a level 6 fighter and a level 6 wizard and my wizard finds a cool sword my fighter could use, then WHAT THE HECK is your problem when the game allows me to simply move the item from one char to another using the ingame bank?
Legalizing cheating? Spare me! Level 1 chars cannot use +5 stuff, anyway, and if I want to move stuff from one char to another, then I do so, even if it's with the help of guild mates! There is nothing wrong with that and joint bank accounts would only make things, which are already happening, a lot easier.
I don't see how allowing my characters to trade stuff with each other gets in the way of ROLEPLAYING, but maybe your definition of roleplaying is just a little weird.
Yeah, my definition of Roleplaying is weird... couldn't possibly be yours. OK, you explain to me, why one level 6 Wizard who finds a sword would decide to donate it to one level 6 warrior who he has never met rather than sell it to pay for his own equipment / give it to a 6th level warrior who he HAS met? But as you and I both know this is not about transferring between two equally levelled characters - the vast majority of cross character transfers would be high level to low level (to whatever the maximum +item is usable by the low level character). Like I said in my post, my view of it has relaxed from what it did when this c**p started happening - I couldn't care less how people roleplay their characters and their amazingly coincidental charity donations - UNTIL it starts ruining my playing experience. The fact that transferring is possible only by going round the houses and there is no shared bank suggests that in this roleplaying orientated game the game devs have a similar view of roleplaying as my own. I am guessing that your definition of roleplaying is knowing some emotes. My definition of roleplaying is developing a character that has a believable but very different persona than myself and that doesn't necessarily know everything that I myself IRL know - like my other characters names for example. Sorry if this seems weird to you.
Vantor Veileth
17-03-2006, 12:59 AM
Wanting to be fully equipped doesn't necessarily make u a bad roleplayer.
I like having nice equipment myself sometimes (feeling jealous that everyone else has a cool looking elemental weapon :P). This doesn't mean you can't RP. The usual case might state otherwise but who cares. If u want to RP then do. If not then don't.
Wolf81
17-03-2006, 06:32 AM
Dear god, level 1 characters can use pretty much NOTHING which is any better than +1 stuff and you get drowned in +1 stuff from level 1, anyway!
I still don't see how moving items from one character to another gets in the way of "roleplaying". So what, if two peeps share one bank account, then they obviously have something to do with each other. Heck, do you complain that server maintenance is against roleplaying, because it makes no sense your character ceases to exist for at least 3 hours on every Wednesday?
Get real! Role-playing is about just that - playing the role of your character, acting and talking in-character! It's not about being forced to start out with no equipment and no money, which is rotting away on some other character. And yes, this is more about moving stuff to equally-leveled characters than anything else, because what in the nine layers of hell would a freshly-rolled level 1 character do with 1000+ pp, anyway? Run through WW and then buy some full plate +1? Oh yeah, that would TOTALLY ruin gameplay and role-playing at the same time!
EDIT: Let's say, for the sake of the argument, that joint bank accounts really make no sense RP-wise. Do you seriously believe it would ruin anything? Seriously, you've said it for yourself, DDO doesn't exactly encourage role-playing, anyway. People run through taverns with their weapons drawn, furniture is for decorative purposes only, I've run into peeps named "Pwner" (hey pal, if you happen to read this, this is not intended to be a personal insult, alright?), folks talk about how they "smoke" monsters and nobody acts "in character". Let's take the sewer quests, for instance. The DM uses some nice, not so dirty words to explain that you're currently wading through, well, *****. Now, if one guy in your party says "Hey, there's a chest down there!", then everyone will dive through that pool of feces to reach that chest. Would you seriously do that, if you played "in character"? If I were the DM, I'd give everyone massive penalties to stuff such as haggling and anything that depends on charisma, simply because they obviously stink after such actions!
See, I care about RP a lot, too, but I see no real roleplaying in DDO, nor do I see how it's encouraged at all, so would it really hurt to implement shared bank accounts? Do you honestly believe that? People choose to roleplay or not, so they'd still be free to share items among their characters or not. I see no fairness or balancing issues here, due to the level requirements of items and I also cannot see how it would hurt the non-existant RP sooo bad. Yeah, it's impossible to log on with more than one of your characters from one account at the same time, so theoretically, it's impossible for them to ever "meet", but I don't see much of a problem acting like they know each other, anyway. They can both be in the same guild, play with the same people and the only reason they cannot both appear in Stormreach at the same time is due to the game mechanics and not for role-playing purposes. My wizard and my fighter could have known each other before they arrived in Stormreach - they didn't start to exist with their appearance there, did they? They could even be relatives or whatever! Roleplaying is all fun and nice, but it shouldn't make things unnecessarily complicated, particularly in a game like DDO.
MoxArken
17-03-2006, 11:53 AM
since when did wow suddenly have shared bank accounts?? could of sworn it was a mod i had downloaded that let me see what was stored in my bank accounts on other chars and not an in game feature that lets me move stuff around.
Seriously. Ignoring the potential database nightmare i imagine such a massive change to the game would cause (assuming here, not seen what the set up is, but i imagine it would be a hurendous nightmare to implement). The idea has no real merit. It has no roleplay benefits, it has no economy benefits, it would encourage players to horde good gear for their alts, and people would start creating salesman alts just to make the most profit. I can see it easily being abused, and for what? so billy no mates can move his ub3r phat l00t from his Wizard to his Fighter without having the tricky problem of trusting a stranger or even a friend.
Wolf81
17-03-2006, 12:07 PM
Yup, my bad, EQ2 had shared storage slots, not WoW, but you could still transfer stuff from one char to another one in that game.
Still, all that "uber ph4t l00t" cr*p is so damn childish, I'm not even gonna respond to that, anymore. I am all for shared storage - it works well in EQ2, and moving stuff from one char to another never hurt WoW and just because you guys are afraid to see somebody possibly "hoarding" items or moving lots of nice stuff from one char to another, I see no reason why this shouldn't be implemented. What nonsense is that, anyway? If all my chars shared their storage, then it would fill up way faster than it would if each of them had their own storage, meaning I could hoard FEWER items!
And if I find some nice item for one of my other characters, do you seriously think I would NOT put it in my storage and keep it there for him if joint bank accounts will never be implemented? You gotta be kidding! I'd still "hoard" stuff until I'd feel like transferring it with the help of another player. Who wouldn't?
Besides, I can only play a single character at a time. Like it makes any difference whether I find and sell expensive stuff with a wizard, a warrior or a mule character.
Trusting another player is not a problem, it's simply a pain in the ass! Log on with one char, meet a buddy and have him hold your stuff, switch characters, pick up your stuff from that guy. Mailboxes or a joint storage would make that a lot easier and allow me to do this stuff even without anyone on my buddy list around.
Items already *are* being moved from one char to another, through guild mates or whatever, so those joint bank accounts would only make the process less annoying, but it wouldn't change anything for the worse.
Aww boohoo, some people want to make moving items from one char to another a little easier! They only care about equipment! They know nothing about role-playing! They should all go and play ego shooters! Kill them! Kill them all! Waaah! sigh...
What the heck is wrong with you people? Just because I think it's too complicated right now, moving a platemail or a sword or whatever from one character to another, I'm on some insane power trip, trying to hoard the mightiest items on a single character? And I don't have friends, either, just because my buddy list isn't full of people who play 24/7 and always have the time and the will to help me move stuff when I feel like it? I dunno about you guys, but I've been playing this for 4 or 5 days now and no, no one I know IRL plays this, nor have I taken part in any of the betas and if you can tell that some guy you've been playing with for a few hours is gonna run off with some enchanted item or not, then that's just great, but I must have missed in school when they taught telepathy.
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