MéLAnoR
02-03-2009, 01:01 PM
please dont make it a flame/rant thread its here to have a good laugh.
A game in the end and hunter is a great class to play and hopefully will always be.
Bear in mind the book 7 changes are included.
The below is the list of the skill and traits that hasnt seen a nerf procedure or actually been buffed.
* * *
Class: Hunter ( http://lorebook.lotro.com/wiki/Class:Hunter)
Skill Level: Moderate
Hunters are masters of field and forest, unmatched in their dexterity with the bow. They use their survival skills to guide companions and lay traps for enemies. Hunters are at their strongest when attacking from a distance, but are able to defend themselves in melee combat when needed.
Role: Nuker
The Hunter is proficient at dealing out damage to single foes at both range and melee. When Hunters are at range, they can unleash devastating arrow shots that do high damage to single targets. When the lone enemy manages to close into melee range, the Hunter is well-equipped to deal the finishing blow with some melee skills.
http://loreimages.level3.lotro.com/images/lotro/headings/hdg_active_skills.gif
Swift Stroke (http://lorebook.lotro.com/index.php/Skill:Swift_Stroke) : (buffed actually)
Category: Close Combat:
A fast, damaging melee attack which temporarily increases your defenses.
Duration: 10s
Cost: Power
Range: 3m
Base Cooldown: 5s
Level Awarded: 1s
Scourging Blow (http://lorebook.lotro.com/index.php/Skill:Scourging_Blow) (buffed)
Category: Close Combat:
This attack has an increased chance to critical, and will also deal additional damage if the enemy is suffering from your Barbed Arrow. However, using this skill will stop their bleeding.
Cost: Power
Range: 3m
Base Cooldown: 5s
Level Awarded: 4
Blindside (http://lorebook.lotro.com/index.php/Skill:Blindside) (buffed)
Category: Close Combat:
You are able to divert your enemy's attention with a single melee strike and follow it with a single bow-attack at close range.
Cost: Power
Range: 3m
Base Cooldown: 20s
Level Awarded: 8
Focus (http://lorebook.lotro.com/index.php/Skill:Focus) (not changed)
Category: Hunter's Focus:
Before combat, you may rapidly increase your Focus. Focus is required to use some bow skills and is lost if you move.
Cost: Power
Base Cooldown: 2s
Level Awarded: 10
Find the Path (http://lorebook.lotro.com/index.php/Skill:Find_the_Path) (well changed but cant say a nerf)
Category: Wayfaring:
Your skill as a tracker allows you to increase the speed with which your Fellowship can move across terrain. Entering combat disables this ability.
Cost: Power
Base Cooldown: 10s
Level Awarded: 14
Intent Concentration (http://lorebook.lotro.com/index.php/Skill:Intent_Concentration) (buffed)
Category: Hunter's Focus:
In a desperate time, you can instantly reach full Focus.
Cost: Power
Base Cooldown: 3m
Level Awarded: 20
Agile Rejoinder (http://lorebook.lotro.com/index.php/Skill:Agile_Rejoinder) (buffed)
Category: Close Combat:
When you parry an enemy's attack, you can respond with a highly damaging melee attack. This attack will never miss against on level targets and cannot be parried, blocked, or evaded.
Cost: Power
Range: 3m
Base Cooldown: 10s
Level Awarded: 24
Stance: Endurance (http://lorebook.lotro.com/index.php/Skill:Stance:_Endurance)(buffed)
Category: The Archer's Art:
You take a stance which decreases the Power cost and reduces the chance that your enemy's attention will turn to you. While in Endurance Stance, your Quick Shot will distract your target, lowering total threat when it hits.
-10% Damage Threat
-10% Ranged Skill Power Costs
Cost: Power
Base Cooldown: 5s
Level Awarded: 28
Needful Haste (http://lorebook.lotro.com/index.php/Skill:Needful_Haste) ( can say its buffed)
Category: Hunter's Focus:
You can sacrifice some of your Focus to make ranged attacks at a faster rate.
-25% Attack DurationDuration: 30s
-.5s Swift Bow Induction
Duration: 30s
-.25s Barbed Arrow Induction
Duration: 30s
Cost: Power
Base Cooldown: 3m
Level Awarded: 34
Set Snare (http://lorebook.lotro.com/index.php/Skill:Set_Snare) (not changed - sturdy trap has seen a nerf procedure when rot and traps were being too much resisted or being broken without hits)
Category: Lessons of Nature:
Your wilderness knowledge allows you to prepare a snare for enemies which will slow them and cause them damage over time. The trap remains for 60 seconds after being placed. This skill is easily interrupted.
Cost: Power
Base Cooldown: 1m
Level Awarded: 36
Beneath Notice (http://lorebook.lotro.com/index.php/Skill:Beneath_Notice) (not seen a nerf ; post mom buffed by legacies imo)
Category: Lessons of Nature:
Your survival-skills allow you to make yourself appear less threatening to enemies for a short time.
Duration: 10s
Cost: Power
Base Cooldown: 5m
Level Awarded: 38
Heart Seeker (http://lorebook.lotro.com/index.php/Skill:Heart_Seeker) ( well the yellow reticule implemented but cant say its a nerf? though Bas have VT and no reticule on it)
Category: The Archer's Art:
Taking great care and practiced aim, you prepare a shot to strike at your target's most vital weak spot. This shot will not miss, nor can your target parry, block, or evade it.
Cost: Power
Range: 40m
Base Cooldown: 5m
Level Awarded: 50
Stance: Fleet (http://lorebook.lotro.com/index.php/Skill:Stance:_Fleet) ( not changed)
Category: The Archer's Art:
You take a stance which improves mobility, reducing auto-attack miss penalty for movement. Stance ends if you fall to zero Focus and cannot be used outside of combat.
+5 before Focus loss from Movement
-60% Moving Miss Chance
Cost: Power
Base Cooldown: 30s
Level Awarded: 56
Distracting Shot (http://lorebook.lotro.com/index.php/Skill:Distracting_Shot) (not changed acc2 patch notes)
Category: The Archer's Art:
You can fire an arrow that will daze the target.
Cost: Power
Range: 40m
Base Cooldown: 3m
Level Awarded: 58
Burn Hot (http://lorebook.lotro.com/index.php/Skill:Burn_Hot) (not changed yet)
Category: Hunter's Focus:
Drawing upon deep reserves, you let fly with great strength and precision. The result is impressive, but so is the cost.
Cost: Power
Base Cooldown: 10m
Level Awarded: 60
Strength of the Earth (not changed but 3 Hm set buffs and renames it as Improved SoE)
...lorebook is missing data .. sorry
----------------------------------------------------------------------
A game in the end and hunter is a great class to play and hopefully will always be.
Bear in mind the book 7 changes are included.
The below is the list of the skill and traits that hasnt seen a nerf procedure or actually been buffed.
* * *
Class: Hunter ( http://lorebook.lotro.com/wiki/Class:Hunter)
Skill Level: Moderate
Hunters are masters of field and forest, unmatched in their dexterity with the bow. They use their survival skills to guide companions and lay traps for enemies. Hunters are at their strongest when attacking from a distance, but are able to defend themselves in melee combat when needed.
Role: Nuker
The Hunter is proficient at dealing out damage to single foes at both range and melee. When Hunters are at range, they can unleash devastating arrow shots that do high damage to single targets. When the lone enemy manages to close into melee range, the Hunter is well-equipped to deal the finishing blow with some melee skills.
http://loreimages.level3.lotro.com/images/lotro/headings/hdg_active_skills.gif
Swift Stroke (http://lorebook.lotro.com/index.php/Skill:Swift_Stroke) : (buffed actually)
Category: Close Combat:
A fast, damaging melee attack which temporarily increases your defenses.
Duration: 10s
Cost: Power
Range: 3m
Base Cooldown: 5s
Level Awarded: 1s
Scourging Blow (http://lorebook.lotro.com/index.php/Skill:Scourging_Blow) (buffed)
Category: Close Combat:
This attack has an increased chance to critical, and will also deal additional damage if the enemy is suffering from your Barbed Arrow. However, using this skill will stop their bleeding.
Cost: Power
Range: 3m
Base Cooldown: 5s
Level Awarded: 4
Blindside (http://lorebook.lotro.com/index.php/Skill:Blindside) (buffed)
Category: Close Combat:
You are able to divert your enemy's attention with a single melee strike and follow it with a single bow-attack at close range.
Cost: Power
Range: 3m
Base Cooldown: 20s
Level Awarded: 8
Focus (http://lorebook.lotro.com/index.php/Skill:Focus) (not changed)
Category: Hunter's Focus:
Before combat, you may rapidly increase your Focus. Focus is required to use some bow skills and is lost if you move.
Cost: Power
Base Cooldown: 2s
Level Awarded: 10
Find the Path (http://lorebook.lotro.com/index.php/Skill:Find_the_Path) (well changed but cant say a nerf)
Category: Wayfaring:
Your skill as a tracker allows you to increase the speed with which your Fellowship can move across terrain. Entering combat disables this ability.
Cost: Power
Base Cooldown: 10s
Level Awarded: 14
Intent Concentration (http://lorebook.lotro.com/index.php/Skill:Intent_Concentration) (buffed)
Category: Hunter's Focus:
In a desperate time, you can instantly reach full Focus.
Cost: Power
Base Cooldown: 3m
Level Awarded: 20
Agile Rejoinder (http://lorebook.lotro.com/index.php/Skill:Agile_Rejoinder) (buffed)
Category: Close Combat:
When you parry an enemy's attack, you can respond with a highly damaging melee attack. This attack will never miss against on level targets and cannot be parried, blocked, or evaded.
Cost: Power
Range: 3m
Base Cooldown: 10s
Level Awarded: 24
Stance: Endurance (http://lorebook.lotro.com/index.php/Skill:Stance:_Endurance)(buffed)
Category: The Archer's Art:
You take a stance which decreases the Power cost and reduces the chance that your enemy's attention will turn to you. While in Endurance Stance, your Quick Shot will distract your target, lowering total threat when it hits.
-10% Damage Threat
-10% Ranged Skill Power Costs
Cost: Power
Base Cooldown: 5s
Level Awarded: 28
Needful Haste (http://lorebook.lotro.com/index.php/Skill:Needful_Haste) ( can say its buffed)
Category: Hunter's Focus:
You can sacrifice some of your Focus to make ranged attacks at a faster rate.
-25% Attack DurationDuration: 30s
-.5s Swift Bow Induction
Duration: 30s
-.25s Barbed Arrow Induction
Duration: 30s
Cost: Power
Base Cooldown: 3m
Level Awarded: 34
Set Snare (http://lorebook.lotro.com/index.php/Skill:Set_Snare) (not changed - sturdy trap has seen a nerf procedure when rot and traps were being too much resisted or being broken without hits)
Category: Lessons of Nature:
Your wilderness knowledge allows you to prepare a snare for enemies which will slow them and cause them damage over time. The trap remains for 60 seconds after being placed. This skill is easily interrupted.
Cost: Power
Base Cooldown: 1m
Level Awarded: 36
Beneath Notice (http://lorebook.lotro.com/index.php/Skill:Beneath_Notice) (not seen a nerf ; post mom buffed by legacies imo)
Category: Lessons of Nature:
Your survival-skills allow you to make yourself appear less threatening to enemies for a short time.
Duration: 10s
Cost: Power
Base Cooldown: 5m
Level Awarded: 38
Heart Seeker (http://lorebook.lotro.com/index.php/Skill:Heart_Seeker) ( well the yellow reticule implemented but cant say its a nerf? though Bas have VT and no reticule on it)
Category: The Archer's Art:
Taking great care and practiced aim, you prepare a shot to strike at your target's most vital weak spot. This shot will not miss, nor can your target parry, block, or evade it.
Cost: Power
Range: 40m
Base Cooldown: 5m
Level Awarded: 50
Stance: Fleet (http://lorebook.lotro.com/index.php/Skill:Stance:_Fleet) ( not changed)
Category: The Archer's Art:
You take a stance which improves mobility, reducing auto-attack miss penalty for movement. Stance ends if you fall to zero Focus and cannot be used outside of combat.
+5 before Focus loss from Movement
-60% Moving Miss Chance
Cost: Power
Base Cooldown: 30s
Level Awarded: 56
Distracting Shot (http://lorebook.lotro.com/index.php/Skill:Distracting_Shot) (not changed acc2 patch notes)
Category: The Archer's Art:
You can fire an arrow that will daze the target.
Cost: Power
Range: 40m
Base Cooldown: 3m
Level Awarded: 58
Burn Hot (http://lorebook.lotro.com/index.php/Skill:Burn_Hot) (not changed yet)
Category: Hunter's Focus:
Drawing upon deep reserves, you let fly with great strength and precision. The result is impressive, but so is the cost.
Cost: Power
Base Cooldown: 10m
Level Awarded: 60
Strength of the Earth (not changed but 3 Hm set buffs and renames it as Improved SoE)
...lorebook is missing data .. sorry
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