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View Full Version : Perfect marketing of CMR3


Roadster44
31-01-2002, 03:40 AM
Of course the components should accessible to sim fans and arcade fans.

1) Having narrow realistic stages in expert mode, and having same stages in arcade but wider. It is doable and you don't have to totally redesign the stage.
2) 100% realistic physics in expert mode with some OPTIONAL driving aids. In arcade mode have more forgivable physics.
3) Having an option of driving medium skill physics car on realistic stages.
4) Well done and easy to navigate menu system.
5) Good graphics that makes it enjoyable just to drive through the area.
6) Make the stages longer but no more than 20 minutes.
7) Making the game so the third party websites can easily modify or change some aspects of the game.
8) Realistic rules and dynamic weather effects
9) Realistic damage.
10)Having the ability of racing full rally, full stage or the championship.
11)Having excellent replay feature, you cannot enjoy a racing game full if it has bad replay options.
12)Being able to change view, bumper, dashboard, roof, outside.
13) Have a variety of enviroments, snow, gravel, asphalt, mud and sand.
14) Accurate setup options.
15) Small details, like for example different types of wheels for asphalt, gravel and snow.
16) Not requiring too powerfull of a computer to run the game.
17) Rally school could be implemented, so novices could work their way up to the expert level.
18) Having excellent videos to go along with the game.
19) Would be cool but not necessary...To drive into a service after being done with the stage, prior to a stage being able to pull out to a line for a start.
20) Save game feature, NASCAR4 doesn't have it and neither does F12001, so thats why I didn't buy those games. A lot of people don't have a lot of time to play for more than 2 hours. Do you guys want my money?
21) Promote the game heavily in car magazines and during rally coverage. In States this year Speed Channel is covering every event and they do it live! So popularity of WRC is increasing in states. It is up to Codemasters to grab the market and take advantage of it!