Lieutenant Columbo
05-11-2007, 09:28 PM
...I think Merciful Shot (MS) is bugged. This is why I believe it is:-
MS can be used when the target's health is at 25% or less.
Now, As you know, you can queue up styles, e.g. quick shot with barbed arrow queued.
Now suppose you know that you're at the point where after the next style the target will be at 25% health or lower, so you can use MS, so for example you want to do quick shot followed by MS, right? Well, the thing is, you can't queue up MS after the quick shot, because at that time quick hasn't yet done it's damage, because at that point the target's health is still above 25%, even though you know it won't be after the arrow strikes.
So, you can't queue MS, which I think is wrong.
The other problem with MS, in this case, is that you can't immediately select MS after quick shot for example, because of the fact that you don't have a queue, so you get an auto-attack immediately after the QS. This then puts you in the position where there is little point in using MS because the target's health is so low you might as well use another style.
I think MS should be returned to how it used to be, where the target's health only had to be at 50%. You had plenty of time to use the style. As it is now, it's probably the most useless style a Hunter has. The window of opportunity to use MS is so narrow.
While I'm at it, I think the timer on Heart Seeker should be reduced to 3 minutes instead of 5.
MS can be used when the target's health is at 25% or less.
Now, As you know, you can queue up styles, e.g. quick shot with barbed arrow queued.
Now suppose you know that you're at the point where after the next style the target will be at 25% health or lower, so you can use MS, so for example you want to do quick shot followed by MS, right? Well, the thing is, you can't queue up MS after the quick shot, because at that time quick hasn't yet done it's damage, because at that point the target's health is still above 25%, even though you know it won't be after the arrow strikes.
So, you can't queue MS, which I think is wrong.
The other problem with MS, in this case, is that you can't immediately select MS after quick shot for example, because of the fact that you don't have a queue, so you get an auto-attack immediately after the QS. This then puts you in the position where there is little point in using MS because the target's health is so low you might as well use another style.
I think MS should be returned to how it used to be, where the target's health only had to be at 50%. You had plenty of time to use the style. As it is now, it's probably the most useless style a Hunter has. The window of opportunity to use MS is so narrow.
While I'm at it, I think the timer on Heart Seeker should be reduced to 3 minutes instead of 5.