View Full Version : Why it's more fun to solo as a Hunter ;)
Teriodin
16-05-2007, 07:22 PM
Teamed up with some others today with my Hunter. Tried to explain what a Hunter does to the Mincer and Burglar who were along with me. The Burglar seemed to 'get it'. The Mincer? Hmmmm..
First area - 2 elites and one normal mob. I target the furthest Elite and get ready to put a slowdown shot on him after I lay my trap when..
"YAAAARGH!" shouts the Mincer and all three of them are charging the three of us. Didn't get time to put the trap down. Now frantically trying to pull aggro off the Mincer.
The Burglar sees that we have a problem and riddles all over one of the elites, that seems to be helping until...
"YAARGH!" shouts the Mincer and the elite mob we were fighting (because of trying to get it off the Mincer) runs away as the Mincer turns and attacks the riddled elite who now wakes up and attacks the Mincer.
The Burglar says something in the mike that sounds like "Oh faff uksik!" ( The sound did break up a little) :D and we start trying to get the new elite mob off the Mincer. The Mincer continues to use damage songs until we have almost killed this first elite just as the second one returns remembering how much it hates the Mincer who is now very low on power and decides to ... run around the area so the Burglar can't hit the mob any more.
Now totally out of power, the Mincer can't even heal themselves and I (already in damage stance) am peppering the elite with everything I have and notice that the third (non-elite) mob is now also taking an interest in the Mincer.
The Burglar saves the group by catching up with the mob, hitting a conjunction and yelling "GREEN! GREEN! GREEN!" down the mike and, for once in its life, the Mincer does what it's told... *chuckles*
Apparently, so I've heard, groups need a healer to tackle elites.... next time I'm either soloing them, or taking a Burglar :clap:
PS: I have two Mincers of my own and have yet to cause any of the above problems with either of them ;)
Ceriad
17-05-2007, 08:27 AM
<snipped a lot of stuff>Apparently, so I've heard, groups need a healer to tackle elites.... next time I'm either soloing them, or taking a Burglar :clap:
PS: I have two Mincers of my own and have yet to cause any of the above problems with either of them ;)
Perhaps the minstrel was a soloer too. Force of habit (Always play hunters) means I've soloed my Minstrel alt to 19. End result - I have no idea how to heal and am avoiding groups as it'll end up pretty much as you stated above :D
diblob
17-05-2007, 02:41 PM
Too busy laughing at the whole 'Mincer' thing to type anything else....:D
dathylbran
17-05-2007, 03:02 PM
With Mincer, I'm getting a picture of someone in one of those big feather hats with a new stance - 'camp comment'
e.g. "dear, your shirt really does not go with that hat" does 1337 self esteem damage.
Vanguard DOTA
17-05-2007, 09:58 PM
the Mincer does what it's told... *chuckles*
Very well written.:)
Yet to happen to me, thankfully.
Aradin
27-05-2007, 05:06 AM
I think it's ALOT more fun to solo with a hunter, cause you can put up traps, track animals...It's just so more "Realistic". I have a champion...got boring after lvl 31... Strike, strike strike... That's why I like the hunter...You can be exellent with the bow, and put up nice traps, and torture the enemy with swift shot...Maybe they haven't the greatest armor or sword-attack. But I love to play with them...
Aradin.
Teriodin
31-05-2007, 08:32 AM
As a footnote to the above tale, the Mincer in question has now outlevelled us through manic questing and was heard in chat the other night complaining that they can't get a group.
When people heard that the character was a Mincer, they were totally surprised. After all, Mincers can always get a group and are always in demand, aren't they? (Mine certainly are...)
I didn't say anything, but it was very tempting to give out the link to this little story and say "That's why they can't get groups..." ;)
Last night this same Mincer was complaining about having failed a certain chapter quest 16 times that day and bemoaning the rubbish group members they'd had to deal with. :D
In my opinion, the common factor in the 16 failures was the Mincer in question - not the group members :p and I'm glad I wasn't high enough level to accidentally end up in one of those groups.
I now duo all the time with that Burglar from the original post, and we have great fun!
Mithandra
31-05-2007, 10:48 AM
this post made me laugh "Mincer" lmfao
Mithandra lvl 33 Hunter - Evernight
Melcron
31-05-2007, 11:05 AM
Hi,
Got to agree with all above. The hunter is a by nature
a solitary deep individual. At least that's how I treat
mine. The thought of continually getting embroiled in
fight after fight makes me shudder (most of the time) ;-)
I find trap setting a great resource and hopefully this
will grow as i level.... (Sorry low level here and refuse to
look too far ahead so that every skill advance offered is a
surprise.)...
Kinda serious envy that you've found a soul mate there
bud (Burglar).. guess my time will come.....
Mincer just about sums up the Tanks...
My only wish is that my hunter could climb trees. Serves
two purposes.. Handy place for a quick snooze, and also
take pot shots at any wild life looking to disturb my
rest after running those long distances...
(Wish i could keep weight off the same way my Elf hunter
does...)!!
Belechael
01-06-2007, 07:40 AM
My advice: take it slow.
This is definitely a group game, so eventually you will have to find a Kinship or PuGs, and it sure takes most of the fun away from our class. This is mainly because other players don't realize that hunters need their time to watch the targets movement, focus, lay a trap or two, light a campfire, and THEN engage the target(s).
Most of the groups I've been with are rushing into everything, not reading the quests and so on. What is more frustrating is that it happens in Laurelin, the RP server...
Jimbe
02-06-2007, 12:23 AM
yeah when I'm doing a fellowship quest my fellwoship just rushes into the enemy while im targeting.
Melcron
02-06-2007, 11:33 AM
~S~
ah good bit of advice there.....Thnx
After scanning through forum after forum, i got
a tad depressed and thought shucks maybe i've
bought a bit of a poor game here. However after
starting to read the quests and understand what's
going on in the main story thread, the whole
experience has picked up... Tend to ignore
most of what's happening around me ie other
Fellowships battling it out etc...(As a hunter would).
(Slightly off topic oops)
ok well last word from me...
How does a commited hunter with a real RP background
hook up with like minded people...??
Cheers 'Hic'
Dwarven Ale kicking in there..
Should know better being an elf... ;-)
Asani
04-06-2007, 05:32 PM
i've been in more groups where the hunter f***s up then in groups where the "mincer" f***s up.
Stealthon
27-09-2007, 11:54 AM
i've been in more groups where the hunter f***s up then in groups where the "mincer" f***s up.
Agreed,
C*nters shouldn't be allowed in fellowships at all unless they've read all the guides for other classes, so they know what's actually going on instead of fantasizing about being Legolas.
MYST3RIO
27-09-2007, 04:51 PM
I've never had that problem as my minstrel, I tend to swan around next to the hunter healing instead of attacking, I only attack if I want to get an anthem done.
As my hunter, only level 15, I've been playing with my friend who is a Lore-Master but we talk on vent so we can plan out before hand what's going on.
All in all I love the hunter and I hope I don't get similar problems like you did when I have to group with randoms.
Off-Topic: I'd rather take a hunter than a champ because I've had problems in the past where they run in AoE and hit dazed mobs :(
zimoo
27-09-2007, 04:58 PM
Agreed,
C*nters shouldn't be allowed in fellowships at all unless they've read all the guides for other classes, so they know what's actually going on instead of fantasizing about being Legolas.
The same could be said about all classes you know. My guardians spotted more than a few gung-ho champions who constantly pull mobs (or taunt the boss while you're tanking him fine). The reason: "I wear heavy armour"...
I haven't read all the class guides, yet judging by the amount of tells I get from people I've teamed with before (yes it's not exclusive to minstrels!) I do a good job. I don't over-aggro, unless theres a mob firing on the minstrel (in which case it's not actually over aggro). I tank archers if our group lacks CC, cure poison when the CD hordes attack and slap everyone in the group with a power/agility reducing poison :p
Fantasize about being Legolas? Hell no, I consider myself more like Beleg Cuthalion ;)
iBilly
27-09-2007, 07:02 PM
I do a fine job at playing a Hunter in fellowships. :)
I accept I need to follow instructions of the Guardian, and I do so, providing they are acceptable and likely to get the job done.
I do prefer solo quests... Evendim is great in that respect. *Shakes fist at Thief-Taker's Bane Quest* Sigh.
zimoo
27-09-2007, 07:10 PM
Yeah I love Evendim. My hunter was unfortunately too high to enjoy the quests there when it came out (about 38 when it came out, by the time I had got to the end of the long sequences I was about 46 :p).
My guardian loves it there, soloing means less chance of grouping with idiots and less mobs in general, thus no bankrupting repair costs (GA run >> 300s repair >> Few more gloom waters ticked off my 1 remaining quest there :p). Nowadays I mostly only group with my kin (all 2 of them :p) so if they're not on I solo.
Provideniya
27-09-2007, 08:03 PM
Only great mistake I still make (in Fellows) with my hunters is that I usually use too much "rain of arrows", just because it belongs into my normal solo-attack-line.
->Swift-Penetrating-Barbed-Rain<- and so on...
Well, also it maybe be because I have slotted both improved penetrating shot and rain of arrows traits.. :/
Tatyana
28-09-2007, 09:56 AM
This can be the good thing about grouping.
You've got yourself a memorable and challenging experience there. The rest of the time its quite easy for a hunter (until someone gets in close! :p)
Crystil
28-09-2007, 05:22 PM
Nah.. its easy as a Hunter in fellowships.....
target MT's Target
Hit Beneath Notice straightaway
click on autoattack
Go make cup of tea....
Phone mum....
Checkback to see if fight is over.... no ok well
take letters to the post box
return
Proudly absorb congratulations from whole fellowship for awesome dps without drawing aggro.
[/only kidding]
Tomwaddy
10-10-2007, 10:11 PM
More Like, Reason why its more fun to Fellow without a Hunter
- You dont need to tell the rest of the fellowship to wait for the tank to aggro
- A Free Slot in the Fellowship (Always handy)
- You Dont Need to Worry about Rain of Arrows aggro'ing 5 elites
- The chat doesnt get spammed down with "WTF is that hunter doing!!!"
- You dont waste 2 minutes laying a trap that only lasts 5 seconds
- POWER (mainly for the Mini and Guardian)
And one last thing, I swear to god if you leave those stances on, my shield is going so far up your backside, you're going to have a brand new stance for the rest of your life!
zimoo
10-10-2007, 10:27 PM
I'll just step on you Master Holbyta ;)
That being said, from both a hunter and guardian perspective, most hunters are absolutely awful when grouped. Going full out dps on a group of elites while I'm standing there waiting for regen, then calling me useless for not having the aggro. My guardians goes for small groups, only ever teams with 2 hunters now (kin mate and a friend). A small well-organised group can handle much more than a large disorderly mob (or PUGs, they're pretty much the same thing :p).
The only time I want a hunter to go full out dps from the get go is if there's a ranged mob and no cc in the group. We're the best class for generating aggro from range (unless the minstrel spams aoe heals :p), and have decent ranged evade. Once I take about 2000morale off the mob I switch to the main target and nuke him down. Works well, as there is no ranged mob nuking the minstrel and no threat of pulling the main target when you do unleash your arsenal on him...assuming the guardian is reliable.
Elisar
11-10-2007, 07:00 AM
More Like, Reason why its more fun to Fellow without a Hunter
- You dont need to tell the rest of the fellowship to wait for the tank to aggro
- A Free Slot in the Fellowship (Always handy)
- You Dont Need to Worry about Rain of Arrows aggro'ing 5 elites
- The chat doesnt get spammed down with "WTF is that hunter doing!!!"
- You dont waste 2 minutes laying a trap that only lasts 5 seconds
- POWER (mainly for the Mini and Guardian)
And one last thing, I swear to god if you leave those stances on, my shield is going so far up your backside, you're going to have a brand new stance for the rest of your life!
and return with 600s repair bill because you needed 3 minutes to take one elite down..
champs are now agro class, half of their skills is AOE, they can take agro from anyone (even a hunter witch shows how nurfed we are) so stop bitching ;)
Tomwaddy
11-10-2007, 03:22 PM
and return with 600s repair bill because you needed 3 minutes to take one elite down..
champs are now agro class, half of their skills is AOE, they can take agro from anyone (even a hunter witch shows how nurfed we are) so stop bitching ;)
(Well, 3 minutes is Slightly over the top but) Slow and Steady My Friend.....
And for the *Checks Note-Book* 4732nd time, CHAMPS ARENT TANKS
They only block/parry/evade about 5% of the time (unlike my guardian, of which the total of all 3 is nearly 40%) and most of there attacks need dual weapons (hence no shield).
As for them being an "aggro class", to my knowledge they only have 1 off-tanking move.
And how many champs do you know that can tank 7 elites of roughly the same level (or 4 without a mini) and live to tell the tale?
zimoo
11-10-2007, 04:43 PM
Champs are semi decent single target tankers, but you get anymore and like Tomwaddy said the lack of aoe-threat generation (direct threat + damage > damage) and defence will cause them to either be unable to hold the aggro or die if anyone else needs a bit of healing attention.
No one can compare to the guardian in terms of tanking ability. Shield taunt generates insane amounts of threat, plus its aoe. If we need to instantly pull a few mobs off the minstrel, we can do that too. Not to mention the high defence (with all my buffs my parry is at 140% and block at 75%...beat that :p).
Felanias
12-10-2007, 04:59 AM
i've been in more groups where the hunter f***s up then in groups where the "mincer" f***s up.
Well considering that your main is a minstrel..I somehow doubt that you play with 2 mins in a group often, and even then it's hard to mess up with 2 minstrels.
Wonder why it's all the people who don't even have a hunter that come complaining about hunters so much..oO
Personally the most I've seen messing up were tanks, not minstrels or hunters.
Granted that often I make sure that I have a reliable minstrel rather then guardian..
As for the pugs, most minstrels were below average, tho I've seen a few that did outstanding.
As for them being an "aggro class", to my knowledge they only have 1 off-tanking move.
And how many champs do you know that can tank 7 elites of roughly the same level (or 4 without a mini) and live to tell the tale?
Champs are generally more careless about aggro then hunters, since they aren't quite as squishy, also note that champs dps is generally equal or better then a hunter (and aoe at that)
As for champs tanking 7 mobs, I can barely recall any times when I saw a guardian tank even near that amount of mobs, be it due to his/her fault, or the groups, tho I do actually know of a champ that did just that, when we were doing CD with 2 champs and no guardian. ;)
That being said, I've seen a few minstrels and guardians do things well beyond what most do, so there's a lot to be said for minstrels and guardians in general as well as hunters..
Really, stop the minstrel/guardian personal attacks in the hunter forums please, unless you want me stalking your forums with tales of both, I got quite a few of those. ;)
Araldi
23-10-2007, 03:41 PM
LOL !
Great message, I couldn't stop at laughing.
Heldafor
07-11-2007, 04:47 PM
Dont really mind soloing on a hunter i more like to be in a group of hunters but not all the time cos like you have to get a good group for some quests yeah.
More Like, Reason why its more fun to Fellow without a Hunter
Meh...
It's easy to spot bad hunters in groups. Drawing aggro, breaking stuns on mobs, drawing in adds with AoE... However, it is often easy to fix these mistakes. Sometimes the hunter can do so himself.
Spotting bad minstrels or guardians is a lot harder, but I've been with plenty. Guardians rushing ahead and drawing more than they have to ("well, they are supposed to go in first, no?"), minstrels not paying attention or not aware of whom they should heal first ("but hey, I still see green flashes so our minstrel is still up"). And yet, you wonder why your group keeps wiping at Azgoth when your last PUG just breezed through.
With that said, hunters can have incredible potential to mess up. A week ago in Carn Dum we enter the square with all the kneeling priests and the Cargul. Halfway through the briefing, the hunter runs in and fires Rain of Thorns. 3 seconds later Cargul and all the priests and their adds were upon us, and we were wiped in about 5 seconds more. Sadly, the mobs did the same thing as soon as we showed up for the retry, and we had to abandon the instance. I can smile about it now, but at the time... :p
Daguras
08-11-2007, 11:16 AM
A week ago in Carn Dum we enter the square with all the kneeling priests and the Cargul. Halfway through the briefing, the hunter runs in and fires Rain of Thorns. 3 seconds later Cargul and all the priests and their adds were upon us, and we were wiped in about 5 seconds more.
Such a shame as thats one of few areas where the hunter can really impress by pulling the kneeling priests one at a time (I recall a tank sheepishly asking me to take over range pulling after boasting loudly at how he could reach the mobs at the back). I love that part... really funny tagging the priests behind the Cargul and watching the arrow fly right through his head and into the mob behind. Almost as funny as when everyone panics and starts running away when the event starts and they start chanting :D
Local_1
08-11-2007, 11:45 AM
Well I love playing my hunter do not know really why i left it soo late to start one. I think I must have tried all other classes up top at least 12 before I started my hunter.
I solo mainly but if I am asked I will group with people, if the group is bad I just make my excuses and leave there is no need to bad mouth anyone.
I have a friend who is a Guardian and we have great fun together and really stroll through lots of hard quests effortlessly and still have fun doing it. We wipe occasionally and we both make mistakes but just start again hopefuly both learning from our mistakes.
It is a great way to wind down after raiding in Helegrod or the Rift.
nightbyday
09-11-2007, 02:45 PM
To the OP...
i work during they day and trying to explain to RL noobs what i found so funny about your post was like your instructions/explination to the mincer... lost
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