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View Full Version : IGI2 - Map Editor


  1. Editor-fix for owners outside Scandinavia
  2. Map Hosting !!
  3. Editor Forum..?
  4. New Editor forum
  5. what is gconv
  6. 3ds Max Modelling
  7. Problems ( and hopefully solutions )
  8. Object model numbers
  9. TerrainMaterial.GameMaterial IDs
  10. Editor not Start
  11. Fixing existing map glitches
  12. Tutorial/Sequence Guide
  13. New Project : The Rock
  14. Jolt and Codemaster Map Design Competition
  15. Start Cam config?!
  16. AreaActivated & Scripts
  17. Objects??
  18. wer hilft mir ma beim editor[GER]
  19. Sandstorm II
  20. Game Material List
  21. Has anyone had probs with Win 98?
  22. Screen messages
  23. Argh! Forests!
  24. Models inserting
  25. Modify Present Maps ( Ideas )
  26. Suggestion.
  27. Problem with editor
  28. Loading Screen
  29. Maps Update
  30. Player MODS
  31. Models Missing
  32. What comes with the editor - What can u do?
  33. Shrubery (No Nee Nee Neees)
  34. Tunnles
  35. IRC channel for problemm discussions and possible answers
  36. 3dsMAX .mef exporter......
  37. .RES files , a definitive answer ?
  38. editor donk work and dont loadeed in win98
  39. Save didnt work
  40. Proplems
  41. Howto
  42. Smoke prob,
  43. No Doorway ?
  44. Free 3ds models
  45. 1.3 compatability ?
  46. Discardtask Probs
  47. Screenies
  48. Finished with objectives (tutorial)
  49. Third Person/Free Look View
  50. Light Coming In
  51. Saving heightmaps
  52. Animations
  53. What Projects are Pending ?
  54. who made a multiplyermaps to share
  55. Vanishing threads / posts
  56. Go Go Go
  57. Terrain & lightmap Probs
  58. video again...
  59. Is It Possible ???
  60. Man that pilot is ugly (LOD issues)
  61. Map Progress Thread...
  62. How to change rotate attachment speed in a script
  63. Can't start the editor
  64. Desertstorm
  65. argh! (sound generator problems)
  66. Desertstorm map :smaller mapsize for dedicated servers ??
  67. ToggleGame
  68. Modified Terrain Sky Mountain Etc
  69. Community Map Pack
  70. Map Hostser
  71. Map editor instruction problems
  72. Risingsun
  73. Porting Single player maps to MP
  74. Testing map f3 problem?
  75. map editor
  76. cubemaps supported ???
  77. TerrainEdit_Icon_Pointer.spr Fatal ERROR
  78. map editor:no sound error message
  79. Discard Tasks
  80. Any new support for map editor?
  81. Map Editor
  82. IGI 1 Maps
  83. 3d sound problem
  84. Project IGI sounds into IGI 2
  85. Editor
  86. Calculate Lightmaps CRASH
  87. Waterfall
  88. How to close Editor!
  89. Sonicwave: Request
  90. Saving the terrain....
  91. RES Editor??
  92. Changing Weapon Shop
  93. Black and White Buildings??
  94. Area Activated by Object
  95. Editor Breakthrough!!!!!
  96. GConv
  97. Dummyfilemaker for importing stuff...:)
  98. Animations
  99. Ghost Map?
  100. Disappearing Water..
  101. Dedicated Server Versions of User-Made Maps
  102. Anybody tried running ghostcity or any user-map on v1.3
  103. 3d Model Creation
  104. Loud Helo!
  105. 3ds max
  106. CRITERIA List
  107. Best Server in North America
  108. alternative to winrar? (for unpacking distributed maps)
  109. Fallen Islands First screens
  110. New Map Contest:
  111. possible cause for mission sounds problem
  112. Edit Deep Terrain
  113. IGI2 Monthly Mission Deployments
  114. "Canyon Screenshots"
  115. Zzzzz!
  116. Too Many Items!
  117. Editor.bat Missing??
  118. Updated dummy-filemaker for importing stuff...:)
  119. How 2??
  120. Objective = Death??
  121. Area Activate?
  122. 3+ Objectives
  123. spline path how to
  124. Canyon Released!
  125. errors
  126. New Map Ideas...
  127. Fallen Islands released
  128. How to avoid the HumanPlayer Task
  129. The Making Of Canyon!
  130. Singleplayer to Multiplayer
  131. hehe *g*
  132. Thermalgoggles ???
  133. Building Lightmap Category
  134. hmm... err... mmm... yeah.. Nick has started a map
  135. How to??
  136. mss32.dll not found?
  137. New post at last
  138. Another new map
  139. Everest Beta for Designers
  140. Sounds and new objects?!
  141. IGI Resource Viewer / Extractor
  142. A new map that may be used
  143. Lighting problems
  144. Hangar18
  145. canyon working on linux :D
  146. New Map pack
  147. Jungle Ravine BETA
  148. Known mapnumbers:
  149. heeey
  150. jungle ravine waterfall sound fix :
  151. Editing original igi maps
  152. New map for 2-6 players (Knotvillage)
  153. what? where?
  154. converting sp to mp maps
  155. DAM Map Downloading
  156. Mars
  157. Addictive Editing
  158. What happened to the Rock?
  159. Link to Dam Map!
  160. Glitches - end of Sandstorm???
  161. Map Editor Model Numbers Catalog
  162. EditBoneObj Animations List?
  163. Need Res-Ex
  164. New Single Player Maps
  165. AI/ Scene Scripting
  166. Sound stuff...
  167. 3ds max model share
  168. Tutorial on sp 2 mp maps
  169. Desertstorm now also on dedicated
  170. Problems with new map
  171. Need to convert MP into SP Map
  172. model exporter
  173. a problem!
  174. Somethings wrong with sandstorm?
  175. Obj for Priboi's Villa and Island Assault
  176. 3ds max modelling
  177. HAPPY NEW YEAR 2005 but....
  178. Obj for Weather Station and Lybian Rendezvous
  179. Am I able to make sp missions in Map Ediotr
  180. New Map_Bakara Market
  181. problem with desertstorm
  182. User made maps
  183. Final release of sp 2 mp conversion
  184. Models with editor
  185. I need help!
  186. editor
  187. need times assistance
  188. Singleplayer Map-editor
  189. Just ideas for IGI3
  190. Secret weapons??
  191. Own Models Resource
  192. New map- Ripples!
  193. Tutorial for editor
  194. How to add HumanAI script...
  195. Why the editor crash?
  196. Map Editor Language Error Problem