- New Modding thread for you
- Modding Tools ?
- Modding Models, discussion thread
- Jungle Traps!
- Organize general functions in objects for AI use
- concerning AI
- Hopes for OFP2 Editor
- Game in ultra fast forward on XP64 machine. Fix?
- What modding capabilities we would see in OFP 2???
- OPF1 map maker
- What is the purpose of " Operation Flashpoint 2 - Modder's Chat Zone" if there is no
- MANTIS or not?
- Bug Tracking System
- OFP2 Community Bug Tracker online
- Should CM utilize the Community bug tracker?
- Getting Ready Getting it Right
- Flashpoint 1 with OFP2 Graphics Engine?
- Forming dev/project/mod teams
- 3D models
- Scripting
- Physics
- Formations
- Modding Community Site
- Linux support?
- duo or quad?
- Developers Network
- NATO Taskforce - Your choice!
- NATO Taskforce - Weapons and Infantry Discussion
- When will the modders chat zone feed by the devs?
- Brave New World mod
- Realism mod for OFP2
- Should CM make a team of modders.
- No Online Mods
- Q&A about mods for begginers
- Aussie Assault (PC Only)
- Looking For Indepth Info
- Only 2 cuestions about editing tool
- Operation Flashpoint at Moddb.com
- Great news for Scripters! (lua script)
- Island Building
- iwo jima mod for ofp 2
- Airwolf
- Idea for a total conversion mod? - Post here! =D
- To Codies : Open Days? (Helios)
- Suggestions for a Unifed Addon/Mod Framework
- Real Time Editor questions?
- Modding Summary: What we Know
- Operation flashpoint 2: COD4 Mod
- Mission editing/map editor on the 360?
- The WW2 Project
- Modding Resource Link Thread:
- OFP-DR Script writers
- Will the consoles have a mission editor?d
- █ Combat Simulation Project PC Mod
- Mission Ideas
- Terrain Community Project
- JETS Project
- MISSION EDITOR: YES or NO!?
- The Tutorials Thread
- Dynamic Building Destruction Theory
- Environment types
- Creatures "Out of this World"
- Copyright for console missions|Post here
- ffur mod for ofp2dr?
- Restructuring of OFP2 BTS
- I demand to know what codemasters intends on giving the modding community
- MODs in MP (PC version. poll)
- Mission editor consoles???
- Map tester
- 3d Moddeling and Mods
- -Your Own Unique Character- BY SPAX
- Flashpoint in the Falklands
- What type of mods would you like to see?
- Who here is seriously studying LUA?
- What programs do OPF artists use?
- The Infinite Land conundrum
- Experienced 3D-Generalist looking for epople to team up with
- Red Orchestra Style Aiming
- Mission Editor not for consoles
- Any Confirmed Mods For OFP:DR? (PC Only)
- Modding existing LUA mods and modding AI
- Future Combat Systems
- SASMod (PC Only)
- What's all these mods about?
- Informations about the Editor and the SDK
- can we make and edit missions on the 360?
- OFP Modding Community Webside
- Any Update or Footage of Modding?
- My ideas
- Modding question to the Devs (PC Onliy)
- TOOL Required for modders
- My idea for SP/Co-op - battalion level conflict
- Mission editor for the PC
- Making the game what it should've been...
- 32 vs ai co-op mission (PC Only)
- Fixed Wing Aircraft Mod Possible etc?
- Add your Mod to our new site!
- What you want in the WW2 mod
- Mwindaji Expeditions -- Competitive Shooting Mod OPENED
- Vietnam Mod? (PC Only)
- Dedicated Server setup questions (PC Only)
- User mission repository?
- Mission Editor Scenarios
- UH-1N Huey
- Falklands Conflict 1982 (PC Mod)
- How much Lua do we get?
- The one thing I would like to see modded into this game.
- Starting to Learn Lua(Programing)
- Weapons that need to be Assembled
- Mission Editor Entity Limit (PC)
- few mission editor questions
- What will be OPF2's Armaholic?
- Prisoners of War - intro/menu music poll
- Artificial intelligence
- Ryujin's modding thread
- Steam version of Flashpoint 2
- Quick question
- Waypoints in Mission Editor
- Mission Editor - Cool but hates modders
- Field of View - We need to change it
- Custom MP missions
- Where can i find a tutorial for the mission editor to get me started?
- Ambient Warfare, Random Missions module, are these possible in OFP DR?
- Where is the players entity in the eidtor?
- My First multiplayer map
- Mission Editor Error: Lua compiler failed
- player arena?
- In wich folder do i have to place my custom map?!
- Modding the javeling sound...
- For doofs like me in the editor!!!
- Custom soldier attachments
- How modable are characters?
- Custom multiplayer mission = unuseable?
- troubles with vehicle and crew.
- Mountain Ops MP Mission pack (2maps)
- Recording OFPDR - Fraps is?
- Mission Editor - reversed Infiltration
- steam version mission editor not working?
- Graphic tweaking
- Questions - Lua Scripting and waypoints
- So whats the verdict........
- Scripting: Get functions
- OFP:setPosition
- how to set a target for infiltration mode
- Place to drop Missions?
- Lua script questions
- Timers
- Can someone see what is wrong here?
- developer console
- Campaign Editor Problems
- Coop mods
- Tiny question :)
- chain of command
- Live Link (problems)
- registerOnReconFunction?
- Urban Combat mod anyone?
- Waypoint Walking?
- Wish List for the Editor
- How to get PLA to not shoot at you.
- Is the 63 Entity Limit Set in Concrete?
- Is the 63 Entity Limit Set in Concrete?
- Custom PLA Campaign: Rogue Star Rising
- Where Download Custom Missions?
- AI waypoints that effect an area
- trigger mission end?
- Editing campaign missions
- get gray screen after load
- Are custom missions downloadable by just connecting to a game session like in ARMA2?
- Spawning Entity sets AND making them follow waypoints afterwards
- How to script a mission complete when all enemies are dead?
- Mission Editor Issues
- Spawnpoint
- AI wont use mounted MG
- Weather
- Clarification
- How to change the load out of ammo boxes?!
- Test Mission
- Testing MP missions in SP
- Limit of 4 players on usermade MP coop missions??
- How do i change the weather?
- Checkpoints
- More sound effects?
- being army specific with onSuspected(victim,suspector)
- Help with scripting two-in-one objects
- Some Hierarchy and Waypoints Problems!
- getting grey screen
- "Grey out" on custom co-op mission
- Destroying Props to complete objective? how to
- Get AI to follow waypoints
- helicopter support on detection
- Dismounting crew on arrival at waypoint.
- Signals in Waypoints
- NPC's death does not 'complete' objective
- How do I Spawn Entities on Trigger?
- How to Export to Multiplayer Coop Single Missions
- Way to add naval ships?
- Strike on Madlenka
- Two players controlling own fireteam
- Database loading failed
- Snake. Can you hear me? A sneaking mission has been released.
- How do i open 000 files?
- Another quick question. How to end mission by entering a vehicle?
- How Do I
- Virtual Crew
- Editor Question
- █ Tutorial: How To Extract the win_000.000 Files.
- Awarding points
- Enhance "Coastal Stonghol"
- Pick role in hierarchy?!
- AI wont follow waypoint
- Online co op map size
- 130 units at one time??
- Sound track/mp3 instead of default
- How do i set winning conditions in infiltration
- Respawn
- Letter box Mission briefing ?
- Problem with mission
- Error while loading the map
- problems with checkpoint
- Air strike help
- Looking for Modder!
- land hkp
- Question: How to set visibility, fog distance, type of moon
- .FUI Files
- cant despawn
- LUA Question "OFP:setLights"
- how to respawn AI
- Problems with disableEvent
- Where to put user made missions ?
- How is the editor? (from a 360 guy)
- Spawning / Grey Screen.
- Number of Allowed Players in User Made Mission?
- Ai Respawing
- Hardcore Mode in Mission editor?
- Detect - Identify - Search and destroy
- Currently no User Made Content support for Multiplayer instances
- Can AI use roads?
- How to get "OFP:spawnEntitySetAtLocation" to work !
- Respawning an AI entity indefinatley
- How do you launch the mission editor?
- Use convos like the speech 2 example file; help needed.
- what is onPvPMissionEnd(condition) used for?
- Smoke
- ReconPoints (Trigger events when becomes visible) How does it work?
- how to trigger waypoint on entering zone?
- Set difficult level in the editor ?
- Spawning on a timer
- CoOp
- No ai?
- a new guy asking for help ?