- Queing actions after activateset! :(
- [MP] 2 Player Stealth COOP - Sea Hawk Down
- Capture the callAirStrike event????
- onDeath example plz
- Identified Unit(s) - How can I make this work?
- Where is the stupid mistake? onDeath script
- Help with onDeathfnction
- how to make any weapon fully automatic
- Simple onDeath x 2 Check
- ? check for two (or more) conditions
- Templar: Vehicle tweaking?
- registerOnReconFunction ???????
- Weapons Properties
- Gtfo
- Community Mission Repo And Updater
- Making AI paranoid
- Getting Tanks to sit still????
- Virtual Crew, not moving fix
- Can I get an game screenshot????
- Templar over here!
- Feedback required on modified Damage System 2
- Need a little help with Pow Mission
- Textures and more
- Who is Who and What is what
- Working pressure Mines
- Get distance of x,y vs a,b,c?
- Why has my script stopped working?
- unit limits restrictions changeble
- New action packed single/coop mission
- on mount problem
- virtual ai make broke armor combat effective?
- About tables
- Feedback required on modified Damage System
- Waypoint Help Required
- An oddity in the Mission Editor
- sample mission for learning?
- Hi everyone some Con help plz :)
- Small request for help
- infinite respawn scripts
- Very interesting thing
- Entity Counts - Another Thread
- why is this forum called mission editing and >>MODDING<< chat zone??
- How do i trigger an audio effect at a specific event?
- NEW GAME MODE: Sector Control
- need some help with tables/mines allmost done
- Constant "uncontrolled" spawning
- extracting maps with steam
- X360 & PS3 - Mission Editing
- Tanks Deploying Smoke
- Check if vehicle is moving
- Random AT Soldiers
- Happy new year
- [MAP] CTF or CTI call it how you want
- DOWNLOAD user misson KILL HAN
- onDeath function whe group die help?
- Damage System
- Enemies falling back
- 2 questions
- speech in missions has any 1 got a cule?
- Tutorial :How to add SC3ALARM into your mission editor
- Mission editor Live Link help
- Unlimited Enemies
- Another Spawn / Despawn Problem
- What does 'AI Danger Hint' do?
- Back to square one
- Chopper drops
- help with lua tables
- weapon sounds ...maybe?
- Explanation Required - onEnter_trigger02(zoneName, unitName)
- Making a Zombie mission
- lil' Help with onEnterRVPoint
- information in the game
- playOneShotSound not working
- Battlefield MOD for OFDR ?
- Different weapons?
- saving and loading variables with checkpoints
- Help keeping score:
- Need Help Keeping Score:
- music in your mission?
- Creating more buildings?
- Proof that the pla is disadvantaged?
- Time of day
- script editing
- Landmines per lua
- Weather and night
- Few ME questions...
- Despawn Spawn Question
- Third Person View Mod
- How do i let units be under my command?
- Gas attack!!
- Array problem (tables)
- Damage Values - Soldiers
- Calling artillery strikes! help :(
- Link a particle effect to a unit??
- AI commands
- Campaign Editor. Help.
- spawning and moving
- Scripting Vechile dismounts/fireteam movements
- AI and vehicles
- Remove Waypoint?
- What's wrong of this code?
- Need help with a mission
- Removal of Code - Tidying Up
- [MP] 4 Player Coop - The Last Bridge
- Speech help appriciated!
- Random injuries
- How To : Dynamic Weather
- simple addition not working!?
- free hosting for sharing mssn files?
- 360 degrees XYZ spawning system FREE ROAM
- Want to help out with Island War?
- Placing Objectives
- Defending Fortifications
- onEnter Trigger Question - Player
- speed of time passage in-game?
- Weird Despawn Problem - Ideas Welcome
- Cool/Fun Ideas from limited resources
- Intel Comp Ratings/feedback reinstated
- Mission Editor has stopped working-need help
- Mission Release.Op Regatta
- Mission Editor Vs TemplarGFX
- Operation Slow Intel (SP)
- New [Infiltration] "Officer Down" ver 1.0
- Save Check Points in User made Missions
- Maximum number of Echelons per mission
- Patrol help
- Big Problem with Mission Editor i need help please
- Squad makeup.
- hidden weapons = grey screen of death?
- How to set re-spawns and Number of for Co-op Missions
- Island War - Free Roam MSSN File!
- Ammo drop from helo using spawnEntitySetAtLocation
- Paratrooping (kinda...)
- [SP/COOP] Survival Mission
- Infiltration players not respawning once all dead
- Quickest way to move troops?
- Spawn script aint working
- Triggerzones Frustration
- is there anyway to pause the script
- Emplacement Guns - How do I do it?
- Helo combat drop
- Do Emplacement Guns count???
- Entity Set Question - Startup
- Armor Echelons and Movement
- Objective Marker on Spawn Unit
- Flaming wreck?
- HELP : Helicopter Avoidance code
- Getting People on turrets?
- Investigate a random point
- OFP:get?? for placeables?
- No casualties = Objective complete
- (Scripting errors)
- New Multiplayer Gametype
- I need help with some scripting! Helicopter Extraction!
- Smoking Tanks
- how to delete a Variable
- Multiple Placeables
- Help with creating an extraction point :D
- Triggerzones cancelling each others :S
- Congratulations to the Intel Contest winners
- Debugging Enabled [generated]waypoints.lua
- working w/ spawned/renamed units
- Getting a Jeep to patrol?
- HELP:spawning only one vehicle at a location
- Weird Error - Check Fire Friendlies
- Destruction of radio towers/buildings
- TOO Dummy - Meaning?
- does the teleport commad work?
- Lua Script Mission Help
- Quik Script Question
- Mission Editor has stopped working on Vista
- Mission Release.
- Forcing Sniper Behaviour
- OFP:getHeight() returning strange results
- making a group stay in area
- What stupid mistake have I made?
- Mission Idea.
- Where is the Map Editor?
- machinguns
- New Community
- Saved Games
- Instructing Tanks to fire
- Island siege - map
- onHit - Help Required
- where can i download custom made missions?
- Gun Enplacement - N00bie Question
- get artillery position
- despwaning question
- Where can I download an mp mssn file
- My first mission!!!
- MSSN Files for custom construction
- Popping Smoke - Help Required
- [CO-OP/SP] Mission "Sanctuary"
- Beta Testers Needed : new game mode Sector Control!
- Any Progress on boat scripting?
- Saving Game State (saving tables to a file)
- attacking a variable??
- Map select
- Map vieuw
- how to move spawned units
- my helicopter wont move in ME?
- blockMissionSpeech
- Vehicle Combat Patrol - Ideas Please
- Game Bug
- Player count
- tutorial
- Ultimate Free Roam Spawning System
- addToGroup
- Ignore command
- a method for getting large numbers of entities into a table
- changing groups help
- best way to activate "follow" player?
- Code Trouble Pt.1
- FAO,Templar and other modders.
- setArmiesRelationship ???
- [HELP] need help with open world project
- extened question about the Spawning and Controlling Spawned Units tut from TemplarGFX
- Stop the AI reacting - Possible?
- Can you make custom soldiers?
- Campaign Idea - Feedback and Ideas appreciated!
- Get Night time darker?
- onFiring HELP
- Whats wrong with my multiplayer map?
- combining onDeaths for single objective?
- Helicopter extraction problem
- Speech looping problem
- onDeath acting goofy
- onDeath counter
- Patrol waypoint loop
- [SP CAMPAIGN] The Bear and The Bees
- searchAndDestroy??? how,what?
- What in the WORLD is going on!?
- only six misson objectives?
- Anyone Else Feel Burn't Out?
- omniscient tanks
- additional 'prop' objects
- MOD idea for weapon attachments
- Mission Briefing Screen - Objective Visibility
- Play the intel missions together
- Smartspawn Question
- [Intel Contest Entry] The Best Laid Plans - full version!
- AI behavior to being fired on
- Command Completed information
- mission editor helpfile
- so how do i vote in the intel comp
- second wave not spawning : (
- any chance of replacing default sounds?
- Patrol AI Problem
- Anuvver daft question.
- [WIP] The Road To Madlenka